Genuine question: why does bedrock exist? What does it bring? Why is there the choice between java, bedrock and “Minecraft for windows”?
How do you fuck up this badly?
I tried using the launcher to move a java install from C: to another drive and it just points there and doesn’t do anything? Steam had this stuff figured years ago
Minecraft rewritten for better performance with platform interoperability in mind and so on. Essentially what could’ve or should’ve been a replacement to Minecraft if done right. It was not done right. Quite the opposite.
In what world is c++ better for cross platform than Java?
C++ is generally more performant than Java.
https://programming-language-benchmarks.vercel.app/java-vs-cpp
What’s that got to do with making things cross platform? Java programs only need to run in a Java runtime environment of which there’s one for basically everything. If you make something that runs in a JRE, it’ll be able to run on any device with a JRE that’s up to date for it.
given how many targets are supported by llvm there’s really little difference in cross platform support asides from building artifacts for the specific target platform. wrapping package delivery in a package manager removes the additional complexity to the end user.
Minecraft Java runs like dog shit. Making a faster port of it was worth it. They just botched it because Microsoft got its hands on it.
Oh yeah that totally explains why it’s always been perfectly fine for me as long as I’m not looking at a giant wall of those shelves that display their contents from whatever modpack that was.
Bedrock routinely outperforms java.
https://piped.video/watch?v=qLjOIulsNcM
https://piped.video/watch?v=Z4GrbD2MA5o
https://piped.video/watch?v=p_mCekWWW_8
Just because you’re perfectly fine doesn’t mean all other machines are.
Java is a hilariously bad platform for games.
Only if you’re incompetent. Otherwise just not optimal.
Starsector, Rise to Ruins and Project Zomboid run well and are made in Java for example. It’s harder to pull off but it can be done. (still needs native libraries though)
No it isn’t
What makes you say that? I’m genuinely curious
Minecraft. Runescape. Mindustry. Slay the Spire. Project Zomboid. Doodle Jump. Shattered Pixel Dungeon. Delver. Lots of mobile games. Also It’s rediculous to say Java is inappropriate for games when C# is used for games via Unity (unity is the value proposition there - c# is very similar to Java)
Honestly? Most large companies are more like high school. It’s all, friend groups, people rubbing each other’s backs, and in-fighting between departments.
A lot of VERY LARGE decisions get made for the stupidest reason.
They saw an opportunity to charge for mods on consoles.
Famously always goes over well.
Honestly I don’t see the issue here java already supports mods and they didn’t fuck with it and just added a way to do it for suckers as well
I still remember when the Java edition was supposed to get a modding API…
This song came out ten years ago…
Microsoft and Mojang make a lot of stupid decisions. Or rather, asshole decisions. I’m tired of it all.
Insert quip about minetest
Reminder that minetest (even with Mineclone 2) feels like “we have Minecraft at home” on a good day
The mods are shit too. I don’t know what their API is like but it’s clearly not good if you have this entire legacy of modded minecraft, a game which is (presumably) way better programmed and they’re actively paying people to do it, yet they can barely accomplish a 10th of the quality.
Even if they were good you’d have to interact with that horse-shit mobile game premium currency model (which absolutely should be made illegal) where you have to buy currency in packs with bigger packs having a discount and are never in sizes that are usable for a single purchase. Having to pay for mods is contentious enough as is, but putting it behind abusive MTX is going to be a deal breaker for the rest.
Isn’t it just because it’s still very new?
We’ll see if the trend holds in a month, a year, and a decade. I think the flaws holding it back will prevent any growth, charging money for mods is radioactive to the community as Railcraft had proven before they were forced by law not to paywall their updates.
Best case scenario we get the Google Play Store where people don’t make stuff because they want to, but because they want to make money, but like I pointed out that MTX scheme is absolutely going to result in bad and confusing payouts which will drive away even those people. If it turns out they’re paid in scrip- I mean minecoins, than at best you’re getting a bunch of kids who don’t understand labour exploitation yet.
EDIT: I looked into it and it’s mostly just kids who don’t understand how exploitative the whole thing is. The API is also extremely lacking.
Wouldnt it make more sense to add official mod support to bedrock than to java? Java already has unofficial modloaders and more people play on bedrock edition
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I’m honestly surprised they’re still updating Java edition
That’s the version people actually play, and which has the furthest developed systems to do bigger stuff. Look up PaperMC, it enables some wild stuff for Minecraft multiplayer.
The server options available for multiplayer in Bedrock are truly pathetic in comparison.
I know. I’ve seen a lot of videos on the differences between Java and Bedrock, how Bedrock came to be, modding on Java like Feed The Beast, and multiplayer servers like 2BT2 (for those that don’t know FitMC has some good vidoes on 2B2T; it’s a neat rabbit hole to go down if you want to kill sometime).
What I am saying is I am surprised that Microsoft is still updating Java when there’s so much money to be made nickle and diming players in Bedrock edition. Like paying for skins for example. It would definitely piss off a lot of the player base but I don’t know if it would cause them to lose money in the long run. I imagine a lot of casual players are content using Bedrock and unaware of why Java is important.
Minecraft is already on the way out of the Zeitgeist of cultural relevance. The minecraft audience is mostly nostalgic grown ups now. Bedrock is kept alive by parents trying to have quality time with their kids on a safer or easier to maintain server space. The truly passionate and obsessed users, doing crazy and innovative stuff to their servers are still on Java edition. Kill Java and you kill Minecraft for all practical intents and purposes.
Kids are playing roblox now anyways.
This meme format is awesome. kekw