• Carighan Maconar@lemmy.world
      link
      fedilink
      English
      arrow-up
      63
      arrow-down
      1
      ·
      1 year ago

      That’s one interesting thing about this: They trained the players so hard to associate their store with the free weekly giveaways and only the free weekly giveaways, that’s all everyone uses the client for now, and never mentally considers it to be usable for anything else.

      The effect is pervasive, too. Games factually have not released if they’re epic-exclusive. They’re not discoverable on PC, as nobody would ever imagine checking the Epic catalogue for a game they’re looking for. That’s not what you open Epic for, it’s those 1-2 free weekly games and nothing else.

      In their bid to vie for developers not consumers they went so far too far that they have managed to alienate the concept of “selling games to players” in the consumers’ minds, therefor making their store automatically unable to compete at its main intent.

      Mind you, there are far more problems with it. Among which is that despite having so little in there, discoverability and navigation are downright terrible! It’s an interesting lesson for frontend/UI design I imagine.

      • PieMePlenty@lemmy.world
        link
        fedilink
        English
        arrow-up
        35
        arrow-down
        2
        ·
        1 year ago

        This. I visit the site every week to claim the free games. If a game is epic exclusive, I consider it not released yet.

          • zerofk@lemm.ee
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            This is a good point. Everyone harps on Epic’s exclusivity, but there are a huge amount of games that only exist on Steam. Most of these never go on other platforms, and many that do, do so only years later.

            When put like this, it sounds a lot like Steam and Epic are similar. Of course the difference is that, as far as we know, Valve doesn’t pay for this exclusivity - except indirectly by visibility.

    • Rakonat@lemmy.world
      link
      fedilink
      English
      arrow-up
      40
      arrow-down
      8
      ·
      1 year ago

      Won’t even take their free ‘gifts’, worse than Origin when it comes to spyware and data collecting. I can’t understand anyone who willingly puts EGS on their device but complains about advertisers on other platforms collecting info about them.

      • Carighan Maconar@lemmy.world
        link
        fedilink
        English
        arrow-up
        14
        arrow-down
        3
        ·
        1 year ago

        Yeah let’s not forget this is the client that went through your Steam-installed files on your drive to see what it could offer you.

      • Draedron@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        1
        ·
        1 year ago

        Because ads are something I dont want to see in general. EGS is something I knowingly use and want on my pc to play games. The choice is what makes it different.

    • Bulletdust@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      4
      ·
      edit-2
      1 year ago

      I got Death Stranding…

      …It was free. The Epic client runs under Bottles in its own isolated sandbox, so it can’t spy on me.

      If it’s free it’s for me, if you have to pay no way.

  • JoeKrogan@lemmy.world
    link
    fedilink
    English
    arrow-up
    46
    arrow-down
    4
    ·
    edit-2
    1 year ago

    I get the free games via the site but I dont use windows so I’ve never even tried to play them. I’d rather support valve who have really went all in on Linux gaming.

    I know it is possible to get some of epic ones working via lutris but I’m not that bothered to be honest.

  • Desistance@lemmy.world
    link
    fedilink
    English
    arrow-up
    46
    arrow-down
    7
    ·
    edit-2
    1 year ago

    Using dishonest tactics to claw away market share won’t work with gamers. Steam got to where it is by good will, good prices and good features.

    • PoliticalAgitator@lemm.ee
      link
      fedilink
      English
      arrow-up
      35
      arrow-down
      4
      ·
      1 year ago

      Steam got to where it is by good will, good prices and good features.

      Well, eventually.

      When Steam was first released, the running joke was “steaming pile of shit”. It was slow, unreliable and only a couple of shades of green away from the worst color in the world. People complained about the birth of “always online” games and about paying full price but not even getting a box with it.

      It’s not exactly unassailable now either. It’s my platform of choice as a user but for indie developers, the 30% cut is brutal and last I used it, the Steamworks SDK was pretty rough. The app itself also has a lot of legacy bloat like a built in MP3 player.

      It’s ahead of the rest but I think “good will, good prices and good features” might be an overly romantic take on “it’s where all my games already are”.

        • jas0n@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          Ah yeah, I was a bit of a hold out going to 1.6, but eventually all the servers started disappearing. That was like ~8 years ago… right?

      • barsoap@lemm.ee
        link
        fedilink
        English
        arrow-up
        9
        arrow-down
        2
        ·
        edit-2
        1 year ago

        the 30% cut is brutal

        Reportedly Epic’s 12% barely covers costs and would not if they included transaction fees. 20% seems to be the bare minimum if you want a store to actually have good service, and then I’m giving Valve additional credit for sinking boatloads of money into general infrastructure, in the long term Proton alone is worth those 10%. Much unlike the rest of the stores (exception GOG) which take the same 30% and are run by humongous multinationals.

        …and then there’s itch.io. If you’re a small and scrappy indie very much an option: They’re also small and scrappy. And they’ll probably shout at you if you try to upload a 20G game I very much doubt their servers would survive an AAA launch. OTOH, reportedly their average revenue split is 8% (customers can choose).

        • sosodev@lemmy.world
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          2
          ·
          1 year ago

          The difference is that Steam sells a ton of copies every single day. The vast majority of Valve’s fortune has come from that fee. People jump to defend Steam but it’s already been established by lawsuits against other major corporations that a 30% cut is mostly driven by greed.

      • beefcat@lemmy.world
        link
        fedilink
        English
        arrow-up
        11
        arrow-down
        4
        ·
        edit-2
        1 year ago

        the 30% cut is brutal

        This part always confuses me. When Steam started allowing non-Valve games on their storefront, 30% was considered a bargain compared to selling your games at retail. In fact, PC versions of games were often $10 cheaper than their console counterparts specifically because distribution and platform fees were lower. It wasn’t until MW2 came out that PC prices started reflecting console prices.

        • sosodev@lemmy.world
          link
          fedilink
          English
          arrow-up
          5
          arrow-down
          3
          ·
          edit-2
          1 year ago

          It’s confusing to you that manufacturing, shipping, and selling physical copies of a game was more expensive than digital distribution? The world is very different today. Digital distribution is the norm and everybody knows you don’t need 30% to make it sustainable.

          • beefcat@lemmy.world
            link
            fedilink
            English
            arrow-up
            8
            arrow-down
            3
            ·
            edit-2
            1 year ago

            It’s confusing to you that manufacturing, shipping, and selling physical copies of a game was more expensive than digital distribution?

            That is not what is confusing to me.

            Digital distribution is the norm and everybody knows you don’t need 30% to make it sustainable.

            I’m not sure I buy this. Epic’s 12% is the bare minimum just to cover basic infrastructure costs for distributing modern AAA games. It doesn’t even include transaction fees, which vary based on which payment method the user selects (whereas Steam and other storefronts eat these as part of their 30% cut).

            Simply sustaining your existing platform is also not enough. Where Epic runs a barebones storefront and client with little in the way of useful features beyond “download game and keep it updated”, storefronts like GOG and Steam take their actual profit and re-invest it in improving their platform for everyone. Think of all the time and money that goes into making things like Steam Input, Proton, or even GOG themselves fixing up older games for modern PCs.

            The fact that it has been 5 years and Epic still hasn’t been able to make their 12% cut break even speaks volumes.

            • sosodev@lemmy.world
              link
              fedilink
              English
              arrow-up
              4
              arrow-down
              2
              ·
              edit-2
              1 year ago

              Epic’s 12% doesn’t do much because they’re constantly burning money trying to find more revenue. It’s obvious they’re not doing anything efficiently. They also have far fewer sales than Steam which further hurts their bottom line.

              The standard internet payment processors take 3% as their cut.

              With modern cloud systems we can quickly distribute files globally for tiny amounts of money.

              The truth is that Valve makes a ton of money off of this fee. It’s great that they contribute to open source projects but plenty of companies make similar contributions with a fraction of the resources.

      • Kedly@lemm.ee
        link
        fedilink
        English
        arrow-up
        8
        arrow-down
        2
        ·
        1 year ago

        Valve is constantly looking for ways to help the customer, just in their own weird ass way. Having linux as a competitive option to windows and being able to refund/return digital games, as well as a built in mod searcher and loader being some of the things they brought to the platform because Valve employees themselves are gamers and want their platform to be useful towards gamers needs

        • Fungah@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          I think they do hell the consumer. And agree it’s weird. But would argue against that being their goal with the caveat that what I’m about to say makes no real difference to anything.

          I think they’re looking to increase profits first and foremost. However, because they’re not answerable to shareholders, they understand that the best way to do this is by building loyalty and ensuring “stickiness” loyalty. ¹

          It’s still about money. They just understand that the safest way to make it is by having a long term view and not burning people.

          • Kedly@lemm.ee
            link
            fedilink
            English
            arrow-up
            2
            ·
            1 year ago

            I think its both tbh. Money is certainly a factor, we live in a Capatalist society, the more money you have, the more you can do and influence, so even companies with the best of intentions will focus on profits. But with the shit Valve does, like the Steam Deck being a Linux machine (and thus open source), and working through the legal hassle of designing and making developers agree to digital item returns/refunds, I’m thoroughly convinced Valve generally does just want to make the gaming scene better as well because the employees themselves are also gamers

            • Fungah@lemmy.world
              link
              fedilink
              English
              arrow-up
              2
              ·
              1 year ago

              I think they just understand whatost executibes are too greedy / shit sighted / stupid to understand. Doing what’s right for consumers drives revenue. It can be good for the consumer and motivated by profit. They’re not mutually exclusive.

        • el_bhm@lemm.ee
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          1
          ·
          1 year ago

          Refunding/returning digital games is an outcome of a lawsuit if I remember correctly

      • mnemonicmonkeys@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        3
        ·
        1 year ago

        Yes, there’s bloat from old features, but there’s also quality tools built into Steam, such as Steam Input and Proton.

      • Cosmic Cleric@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        2
        ·
        1 year ago

        Well, eventually.

        When Steam was first released, the running joke was

        Has anything ever worked perfectly when first released?

    • pascal@lemm.ee
      link
      fedilink
      English
      arrow-up
      10
      arrow-down
      2
      ·
      1 year ago

      If that was true, EA would have been dead in the water 12 years ago.

      • pandacoder@lemmy.world
        link
        fedilink
        English
        arrow-up
        8
        arrow-down
        1
        ·
        1 year ago

        Didn’t EA shut down Origin or at least make it optional?

        Remember Valve is the company and Steam is the storefront/launcher.

        Epic is the company, EGS is the storefront/launcher.

        EA is the company, Origin is (was?) the storefront/launcher.

        • owiseedoubleyou@lemmy.ml
          link
          fedilink
          English
          arrow-up
          9
          ·
          edit-2
          1 year ago

          Didn’t EA shut down Origin or at least make it optional?

          Technically no. EA now just calls it “The EA App”

        • Astaroth@lemm.ee
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          If Mass Effect Legendary Edition actually included ME3’s multiplayer I might’ve considered installing Origin again.

        • TallonMetroid@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          arrow-down
          3
          ·
          1 year ago

          Nope. Star Wars Squadrons (which I got from Epic, BTW) required me to download and install Origin first. I’d be salty as fuck about that if all parties involved hadn’t already guaranteed that it was a game that I was never going to pay for anyway.

    • Rose@lemmy.world
      link
      fedilink
      English
      arrow-up
      9
      arrow-down
      5
      ·
      1 year ago

      Yeah, making it a requirement for playing your physical copy of Half-Life definitely looks like good will to me.

      • Desistance@lemmy.world
        link
        fedilink
        English
        arrow-up
        10
        arrow-down
        4
        ·
        1 year ago

        And in turn diminished the industry’s piracy problm for many years, making PC Games market a stable ecosystem instead of letting all of PC gaming die.

          • yamanii@lemmy.world
            link
            fedilink
            English
            arrow-up
            6
            arrow-down
            2
            ·
            1 year ago

            Yes? How can you possibly deny that? Steam was able to claw a market in russia, a country famous for piracy. Gaben was right, convenience with good prices trumps everything.

          • beefcat@lemmy.world
            link
            fedilink
            English
            arrow-up
            3
            arrow-down
            2
            ·
            1 year ago

            Before Steam existed i would even crack games I had legitimate copies of solely because pre-Steam DRM was such an enormous pain in the ass to deal with.

            Even today Denuvo is a veritable paradise compared to what DRM used to be like.

  • dangblingus@lemmy.world
    link
    fedilink
    English
    arrow-up
    33
    arrow-down
    5
    ·
    edit-2
    1 year ago

    On one hand, thanks to the nonstop giveaways, I have way more games on Epic than I do on Steam, so I have a reason to continue using Epic.

    On the other hand, Epic’s launcher runs like shit, constantly refreshes my library page, slow as hell, glitchy as hell, and makes me feel dirty when I use it.

    Steam is just so cozy and is on the whole a much more enjoyable PC gaming experience. I imagine 95% of Epic users are people like me: sign in on Thursdays for the free game and then bounce.

    • rengoku2@lemm.ee
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      Valve has not optimized big library, so me with 4k games and good computer but Steam performs like PoS.

    • MartinXYZ@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      thanks to the nonstop giveaways, I have way more games on Epic than I do on Steam

      I still have more games on Steam, however, Itch.io has had a couple of insane bundles in the last couple of years, which mean I have way more games and content on Itch than on Steam, which I did not see coming. I still use Steam the most, though, because I’m used to their interface and it works really well on Linux.

    • RisingSwell@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      1 year ago

      I talked to their support about the library force refresh and it’s apparently intended. That library refresh is literally the only reason the EGS isn’t open all the time like Steam is. Random data usage is bad, and can fuck off. I do not need random lag spikes.

  • Krudler@lemmy.world
    link
    fedilink
    English
    arrow-up
    30
    arrow-down
    3
    ·
    1 year ago

    My launcher shows that I have 379 games from Epic. Not DLC, not demos. Full games.

    I have never given Epic a single cent and I never will. (That is to say, until they offer me something that makes me want to use their platform). They have no killer features - AT ALL.

    • phx@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      1 year ago

      LoL. Yeah I’ve got a ton and I’ve never actually launched a single one

    • rckclmbr@lemm.ee
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      1 year ago

      I spent about $600 with epic. All of that was on fortnite skins. None of it on games.

        • rckclmbr@lemm.ee
          link
          fedilink
          English
          arrow-up
          2
          ·
          1 year ago

          Hey man, it provided value to my life… its a fun game, i play it quite a bit. Plus half of that was for my kid, he would ask for vbucks every birthday and Christmas for years.

    • koavf@lemmy.ml
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      14
      ·
      1 year ago

      The “killer feature” is that they pay more to the developers, so if you are getting the exact same game on (e.g.) Steam versus Epic Games, then whomever actually made the game gets more money from the Epic sale. Isn’t that a good thing?

      (Note that I may be conflating the publisher with the developer, but either way, it’s still the case that less money is taken by intermediaries, which is a good thing.)

      • Kedly@lemm.ee
        link
        fedilink
        English
        arrow-up
        10
        arrow-down
        2
        ·
        edit-2
        1 year ago

        No, because epic has been engaging in anti consumer practices from the start. This is literally the only category epic has a leg up on steam, and if they didn’t need to bully their way into the marketplace, I have no reason to believe they’d treat creators any better than they currently do customers

        edit: The revelation that they are running the store at a loss just furthers me not believing they are helping developers from the goodness of their heart, it shows they’re likely running the Walmart strategy of using their vast wealth to choke out their competition until there is none, and then once they have a monopoly, jack everything up, which’d probably include their cut of the pie

        • koavf@lemmy.ml
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          2
          ·
          1 year ago

          Yes, I do, or else I wouldn’t have mentioned it. I’d prefer the publisher gets money over a middleman store. Isn’t that preferable?

            • koavf@lemmy.ml
              link
              fedilink
              English
              arrow-up
              1
              arrow-down
              1
              ·
              1 year ago

              How about you write what you mean and have quality conversation in the future?

              • Cosmic Cleric@lemmy.world
                link
                fedilink
                English
                arrow-up
                1
                arrow-down
                1
                ·
                1 year ago

                How about you write what you mean

                I did. Its a standard phrase used by people in conversation. See defintion #2 below.

                Below definition is from here

                you think

                1. A question one uses at the end of a sentence to express uncertainty. We’re not going to get into trouble—you think?
                2. A sarcastic rhetorical question used as a retort when someone states the obvious. A: “Wow, I bet that fire is really hot.” B: “You think?”

                and have quality conversation in the future?

                Quality is in the eye of the beholder, apparently. /shrug

                • koavf@lemmy.ml
                  link
                  fedilink
                  English
                  arrow-up
                  1
                  ·
                  1 year ago

                  I did.

                  If you did, then I answered the genuine question you asked.

  • Underwaterbob@lemm.ee
    link
    fedilink
    English
    arrow-up
    29
    arrow-down
    3
    ·
    1 year ago

    I was up for a Steam competitor. I signed up for the Epic store a few years back. Tried to get the first free game. It wasn’t available in my region despite being plastered all over the store in my region. The exact same thing happened the next month. Both of those games were available on Steam in my region at some pretty low prices by then.

    Then, Epic started paying for exclusivity, making games not available in my region at all. I had at least deleted their stupid app by then anyway. Fuck Epic entirely.

      • Underwaterbob@lemm.ee
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        GOG is great. I have an account and have bought a few games there when I think of it. I just wish they had Souls games.

    • GreenM@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      2
      ·
      edit-2
      1 year ago

      Used to have similar problem with Steam back in the day.

      Edit: I like how some people disagree that i experienced something by downvote. It’s not like i can change it or something 😅 👌

      • Underwaterbob@lemm.ee
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        1
        ·
        1 year ago

        I don’t doubt it, but I’ve been a pretty regular user since 2009, and I’ve never had a game advertised to me on the front page that wasn’t available in my region. In fact, there are games I want that I know aren’t available on Steam here, and the only way to get to the Steam page for them is by using a proxy or VPN. I definitely can’t buy them with my account. It seems pretty amateurish of Epic to advertise unavailable games and to even let me click “buy” before telling me I can’t buy it. Maybe they’ve fixed that by now, but whatever. The paid exclusivity bullcrap showed me where their priorities lie.

        • rengoku2@lemm.ee
          link
          fedilink
          English
          arrow-up
          3
          ·
          1 year ago

          There are mistakes being done unintentionally when you develop complex software.

          Take my example, Humble showed me Bandai Namco game that I could not even get in a bundle. So out of 10 games, I received 9, while other regions receive 10.

          That is even worse than Epic’s (probably honest) mistake.

          • Underwaterbob@lemm.ee
            link
            fedilink
            English
            arrow-up
            7
            ·
            1 year ago

            Humble isn’t trying to compete with Steam or Epic, and they don’t engage in the anti-consumer practice of paying off developers for exclusive access to games.

            I’m aware of the complexities of software development. If Epic seriously wanted to compete with Steam, they really should have tried harder to provide a better service instead of trying to buy loyalty through free games and exclusivity contracts.

        • GreenM@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          It’s not amaterish anymore than GOG or Steam giving out free games back in the day. Even before it used to be magazines with free games on CDs. I still have these games in my libraries. It’s widely used strategy by bigger business to start new departments or even child companies. It’s why they say money makes money.

          • Underwaterbob@lemm.ee
            link
            fedilink
            English
            arrow-up
            1
            ·
            edit-2
            1 year ago

            It’s amateurish that their store advertised games to me that were unavailable to me. I’m no code whiz, but it can’t be that hard to chuck in an if (region == false) then !advertise; Valve and GOG don’t seem to have any problems with that.

            I have no issue with them giving away free games. Too bad that and the paid exclusives don’t earn them a loyal customer base. Maybe if they’d put more effort into their store. Like maybe not advertising region locked games to regions where they’re not available.

  • Stern@lemmy.world
    link
    fedilink
    English
    arrow-up
    28
    arrow-down
    2
    ·
    1 year ago

    Shocking literally no one, the game store that took a shot at the king with store that (initially) didn’t have baseline stuff like reviews and a cart, and tried to get by on giving away product and paying a bunch of money to make stuff exclusive isn’t doing so hot financially.

  • Rose@lemmy.world
    link
    fedilink
    English
    arrow-up
    26
    arrow-down
    1
    ·
    1 year ago

    I have no idea why this is newsworthy. Epic’s own 2019 documents and testimony in the Apple trial showed that the company did not expect the store to be profitable until 2024 or even 2027. The strategy of heavy investment and operating at a loss to turn a profit later worked for Spotify, Netflix, Microsoft, and many others. Even this week, there are headlines like “Elon Musk Says SpaceX’s Starlink Achieves Breakeven Cash Flow”.

      • Rose@lemmy.world
        link
        fedilink
        English
        arrow-up
        5
        ·
        edit-2
        1 year ago

        Valve happily censor their client and games for the Chinese audience.

      • WldFyre@lemm.ee
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        1
        ·
        edit-2
        1 year ago

        Nope, they have the moral high ground, like pioneering and perfecting how to market gambling and loot boxes to kids through video games.

        Or do we only hate that when EA does it?

  • ericflo@lemmy.ml
    link
    fedilink
    English
    arrow-up
    26
    arrow-down
    5
    ·
    1 year ago

    EGS losing money has been great for gamers, as they continue to give away free games in an attempt to claw any marketshare. Gamers continue to win as long as this situation lasts. But reading these comments, nobody seems to recognize this.

    • specfreq@lemmy.world
      link
      fedilink
      English
      arrow-up
      14
      arrow-down
      4
      ·
      1 year ago

      ESG losing money is great for me just on principle, Tim Sweeney can go fuck himself.

    • beefcat@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      1
      ·
      1 year ago

      Consumers also won when a Walmart would open up in their neighborhood and run the local stores out of business by selling everything at a loss.

      Of course, once the competition was eliminated, Walmart stopped selling things at a loss.

  • SuperSpruce@lemmy.ml
    link
    fedilink
    English
    arrow-up
    19
    arrow-down
    2
    ·
    1 year ago

    I have a crazy idea for Epic. Instead of paying a fortune for exclusives, leverage the lower 12% cut and have game publishers sell for less (so that the publisher makes the same amount on Steam and Epic)

    • query@lemm.ee
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      And GOG. They used to have several games up there, and then delisted them.

  • ilinamorato@lemmy.world
    link
    fedilink
    English
    arrow-up
    16
    arrow-down
    1
    ·
    1 year ago

    Seems to me that the most lucrative thing in gaming is still just making really good games.

    Sure, there’s Steam, but that’s a fluke. The exception that proves the rule. Just get back to actual game making.

    • GreenM@lemmy.world
      link
      fedilink
      English
      arrow-up
      15
      arrow-down
      1
      ·
      1 year ago

      But you have to give Valve credit for supporting Linux gaming witch if gets popular enough will create perfect competition for Windows. imagine system that requires 1GB or RAM instead of 4-5GB when idle , that doesn’t spy on you and is more secure. Perfect for gaming IMHO if taken seriously.

      • ilinamorato@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        edit-2
        1 year ago

        Windows PC gamers and Xbox gamers are more or less the only ones who game on non-*Nix kernels; PlayStation is BSD-derived, Switch is BSD+Android, Steam Deck is of course Linux, a lot of arcade cabinets run on Debian. Gaming on non-Windows platforms is absolutely viable, it’s just being hidden from players by a thin layer of customization.

        • GreenM@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          yes it is, in fact it would be much better experience if properly supported if nothing else because Linux can be modyfied into anything, though free community driven Linux is preferable to Sony’s closed system.

  • ArdMacha@lemmy.world
    link
    fedilink
    English
    arrow-up
    9
    ·
    1 year ago

    Whether its games stores or streaming services, the media seems to constantly miss the obvious, lack of accounted profits means no tax to pay…