I remembered a good brainfart of mine and wondered if anyone else had one to share.
Mine is this: I couldn’t figure out how to parry attacks in MGR: Revengence all the way up to Monsoon. I just jumped around a lot and played ultra aggressively and it worked! …Kind of! I just had to make sure I NEVER used heavy attacks. Blade Wolf was a nightmare but I was able to muscle through, but Monsoon? No way in hell.
I still blame the combat tutorial though. “To parry, push the control stick toward the enemy and press the light attack button!” I interpreted that as “just make sure you’re facing the enemy and time the button press right.” when they meant “Push the stick in the direction of the enemy and press attack AT THE SAME TIME.”
Tried to get into fighting games on a keyboard, could not perform any motion input after an hour of trying, not even a quartercircle. Finally looked it up online and realized you’re supposed to drag your finger across the keys, not tap them. Really embarassing
Put like 20hrs into Borderlands 2, really wanted to like the game but I kept getting my teeth smashed in even though I watched guides, used a meta build, tried different characters etc. Then I tried multiplayer with some friends & observed one of them stop progressing to farm some unremarkable zone. After a while she got a specific legendary weapon and proceeded to instantly destroy everything for the next hour+. Finally realized I was approaching the game like it was a narrative FPS when in reality it’s an ARPG.
If you just do the side quests before progressing the main quests you should have no problem progressing in any borderlands game. You should never have to go farm unremarkable areas that don’t have side quests.
Get that double penetrating unkempt harold
Nah man BL2 just has the worst scaling ever. Weapon damage scales logarithmically with level (more or less) so you level up once and all your gear is immediately behind. The other games in the series are way less harsh with it.
Sonic the Hedgehog 3 & that goddamn barrel…
If you know, you know.
God help you if you weren’t super Sonic by that point
Or just use up and down on the d-pad to move the barrel
Oh, THAT’S how I do that.
Carnival night zone act 2.
Funnily enough, I figured it out really fast, like I GET IT, it was a very strange and wonky mechanic to suddenly hit players with, but i was immediately wiggling around the moment I got on it, trying to figure out what they wanted and noticed that I was bouncing a little more when I moved up and down. So kind of… like pure chance I got out alive lol
Parrying in Arkham Origins. It took me SIX. MONTHS before I finally understood how to beat Deathstroke 😬
Don’t even start me on MGR parrying. I beat the entire game without once learning to parry. I did it by accident like once or twice but couldn’t replicate it.
The second Monsoon fight took hours.
SO IT WASN’T JUST MY DUMBASS. Thank you, you have no idea how much better that makes me feel XD
Kung Fu on NES, the magician. The arcade version was normal sized and you just had to kick his ass. The NES edition he was tiny, and you could only hurt him with a crouch and punch. When you have to take turns with your brother, and it takes several tries to make it that far, it seemed like the greatest victory to finally figure it out.
I am addicted to this feeling of revelation. There is nothing like it. Now I collect old networking equipment and try to get it to work in ways I never thought it could to get my fix.
how do you deal with frustration before the revelation?
I wear it out. Screaming, kicking, blasting “we’re in this together now” by NIN cranked up to 11. Physical exhaustion will bring with it its own form of revelation.
A good workout helps.
Rocket league. I’m still not very good but I’ve had a lot of those moments as far as the controls. I used to see my friend and it just looked like button smashing magic. It’s actually not that hard tho
I nearly have 2000 hours in rocket league. I’m not good and it’s one of the reasons I don’t play anymore lol
I found out a few days ago in Tekken 8 that you don’t need to hold back to block. You can just stand there and auto block mids and highs and crouch to block lows. It took me eight Tekkens to realize this if it was like this from the start.
i played through half of the first subnautica before crafting a base or vehicles
Same moment as you, I swear it was either the game or someone else said you have to learn it or you’ll have a bad time.
Definitely shield dropping in smash bros melee. Seemed like an essentially impossibly difficult skill, and nearly made me stop playing because I don’t have the time to invest into that kind of tech skills just to be competitive. But then I had my eureka moment when I learned that you can get your shield up and not roll if you just have the stick to the right or left when you press shield in the first place. After that it’s just dropping the stick down one notch and you’re dropping like no tomorrow. Bit of practice to get the timing down and now I’ve unlocked an entirely new dimension of my play.
Yet another reason I cannot stop playing melee. Every time I think I’ve figured that game out, it reveals an entirely new level of depth that was invisible before I had the tech to see it.
I learned how to reflect the laser beams in Breath of the Wild when I fought Ganon.
This is basically what The Witness is all about, every fifteen minutes
Ratchet and clank 2\3 and ratchet gladiator
As a kid me and my cousin didnt see the point of strafing\locking on. Then years later on the hd collection i found the games so much easier and kept wondeing why untill it hit me that i never used strafe untill then
When I first tried guitar hero, for some reason I thought I should strum using the side of my thumb. I’d have this swollen bump (there’s a word for this but it escapes me) where I made contact and thought I just needed to get used to it to get past that. It made sense to me because I knew there was toughening of the fingers involved in playing a real guitar (never mind that it had nothing to do with strumming).
I was doing double strumming and practicing for expert level that way.
When I realized I could instead use my thumb pad to strum down and finger pad to strum up, it was game changer. You treat it like it’s a pick. Duh.