• Spacehooks@reddthat.com
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    2 hours ago

    Would have liked a series so we can see him find a colossus, think up strategies, take out a colossus, do a flash back to him before he went to the valley. Repeat. Slowly showing him get more sick as each episode progresses and eating lizard to boost himself.

    • Echo Dot@feddit.uk
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      3 hours ago

      Shadow of the Colossus is a PS3 game right? I assume it is because I’ve never played it and the PS3 was the only PlayStation I never had. Also the same reason I never played Last Of Us.

      As far as I’m aware there has never been a sequel, I know there’s been remakes but never an actual sequel. Seems like a really odd game to pick, when there are so many actually currently developed titles that have better name recognition.

      • Spacehooks@reddthat.com
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        2 hours ago

        Originally 2005 ps2. Prequel to ICO.

        It was a major game at the time which is why it was ported to ps3. It had a bit in secret level but a full episode would be amazing.

  • Skua@kbin.earth
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    1 day ago

    This director did the 2023 Flash film, so if it comes out I’m probably going to pretend it didn’t

  • Aielman15@lemmy.world
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    2 days ago

    I honestly have no idea how I’d approach writing the script for a movie about Shadow of the Colossus. It’s one of the few games where the sense of discovery, wondering alone in a desolate landscape is such an integral part of the experience, that removing it and turning it into a movie would ruin the experience imho.

    I’m not hating on the movie before it even releases, mind you. I’m just saying that I certainly wouldn’t know how to do it, and that it seems, to me, an odd pick. Would 100% watch it if it’s good.

    • Skua@kbin.earth
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      1 day ago

      I think you could do a fair bit by following the priest and his soldiers that are chasing Wander more than the game did. He can provide exposition to the soldiers as they travel, seeing more and more pillars of light in the distance as they do so. Have some banter along the way to get us to like one or two or the soldiers as well. Play up this party’s protagonist energy.

      In the meantime, let Wander talk to Dormin more. Dormin remains honest and helpful throughout the game, so I think you could easily add in concern for Wander and curioisity about why he’s doing what he is doing. “What a strange, fascinating little mortal. We do hope he knows what he’s doing.”

      I suppose you could probably only show maybe three colossus fights max, including the ending. Picking which ones get done in full would be tough. First one almost certainly has to be on the list. I think the giant flying serpent in the desert is probably the best one visually, so that’d be my other pick

      • Jeffool @lemmy.world
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        1 day ago

        I agree, I think it’s feasible. Start with Wander getting to the temple, revealing the bundle on Agro is Mono when he places her on the pedestal. The first words can be Dormin speaking to him. Then cut to the priest leading his men along the path we saw glimpses of Wander taking.

        Alternate back and forth, the priest and Dormin doing the talking, with Wander rarely talking, and to Agro when he does. With the focus on Wander adventuring through the beautiful world, interesting visual storytelling with him, Agro, and their travel. And then the fights.

        Though I think you need 4. A human-ish one first, a four-legged bestial one, and a flying one, before the final one. Then the priest and crew arrive, and the end happens. I think it all depends on the director.

        I’m pretty sure I’ve said it before, but I think Andrew Dominik (The Assassination of Jesse James by the Coward Robert Ford,) David Lowery (The Green Knight,) and Nicholas Ashe Bateman (The Wanting Mare,) could all handle a great movie with limited dialogue and beautiful visuals. They might need help with action, but they could hire for that.

        I don’t know about the attached director, Andrés Muschietti (It, It: Chapter 2,) but I’m going to try to not judge him by The Flash.

  • So… Is the movie mostly without dialogue or just 1 character who talks to nobody in particular? This is one thing I can not see being anywhere close to what the original is like, because the game wouldn’t really make a good movie if they were faithful to the story.

  • giacomo@lemm.ee
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    2 days ago

    im pretty sure they already made a shadow of the colossus movie staring adam sandler, don cheadle, and pearl jam.

    • Lost_My_Mind@lemmy.world
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      2 days ago

      My eyes read “pearl jam”. My brain read “pearl jam”. But my memory of what “pearl jam” was, deleted “pearl jam” and inserted “space jam”.

      So even though I was reading and thinking pearl jam, I was also remembering that pearl jam is a 1990s half live action, half cartoon movie starring the looney toons and micheal jordan in an attempt to play basketball better than some aliens for some reason.

      That’s pearl jam, alright?

      • eezeebee@lemmy.ca
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        22 hours ago

        This makes me want to hear the “Quad City DJs - Space Jam” theme sung by Eddie Vedder

  • makeshiftreaper@lemmy.world
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    1 day ago

    I recently watched Flow and with enough care and effort a movie doesn’t need dialog to be impactful and well done. There is often a large gulf between what is possible and what they’re going to do but I’ll be interested to see where this goes