• DaddleDew@lemmy.world
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    4 months ago

    No shit. Now do Amazon, apple, meta, Microsoft, Disney and all the food conglomerates. Then it will have been a good start.

    • Louisoix@lemm.ee
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      4 months ago

      I don’t think they’ll ever do anything serious to apple. That shit is untouchable.

    • Voroxpete@sh.itjust.works
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      4 months ago

      They are. The FTC have already brought antitrust suits against three of the companies you just listed, and you can bet your ass they’re eyeing the rest.

      Decades of neoliberalism doesn’t get undone in a single day. This is good news, and if America keeps putting competent people in power we’ll see more of it.

    • Kecessa@sh.itjust.works
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      4 months ago

      Steam…

      Edit: Funny how I was replying to a comment with examples of companies that wish they had 70% of the market under their control yet people didn’t disagree with OP but bringing up Valve? Oh man, Gaben can do no wrong! 70% of the market under the control of a company owned by a single man? No problemo!

      • ✺roguetrick✺@lemmy.world
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        4 months ago

        You can’t break up steam and improve the market in any particular way. Since they’re not really big on exclusivity agreements, there’s also very little a court order would do to make the market more competitive.

        • Kecessa@sh.itjust.works
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          4 months ago

          If consumers were more evenly spread around different platforms there would be actual competition to determine prices and margins for the developers. Right now Epic takes a smaller share of the revenues but the price is the same to try and compensate for the smaller number of buyers. With their dominant position it’s pretty much impossible to have someone join the market and truly be competitive against Valve, even if they offered a product with all the same features and more (which would require a ridiculous amount of capital), people have their well established habits and won’t move even if the product they’re using isn’t necessarily the best or they’re spending more than they need to.

          • aphonefriend@lemmy.dbzer0.com
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            4 months ago

            That’s not what a monopoly is.

            Epic had all the money in the world and tons of time (and users) to create a viable alternative. They didn’t fail because valve squeezed them out, they failed because they refuse to improve their product. In fact, it could be said that Epic wanted to become the monopoly themselves. If they spent half as much effort on their product as they do on lawsuits and exclusivity deals, they would have been a viable competitor. But they didn’t. At the end of the day, it sucks to use. Steam does not.

            • Kecessa@sh.itjust.works
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              4 months ago

              EGS is perfectly usable and in my opinion is better than Steam in some aspects (way less bloat, open the app and your games are right there to launch even if you’re on the storefront), your saying they refuse to improve their product just shows you’re not using it because it’s way better than it was on release.

              And yes, Valve has a monopoly, they control enough of the market that it goes where they decide it’s going and they’re the default solution people turn to when they need the services they offer, they’re also working on increasing their reach with streaming on the platform, forums, reviews and so on. If all you need is found on a single platform and it’s the platform that a vast majority is using then what do we call that? That’s right, a monopoly.

              Want a similar example? Microsoft is considered to be in a monopolistic position with Windows, yet they have competitors, same with Office, same with Explorer back in the day. Google is a monopoly even though competitors exist.

              • aphonefriend@lemmy.dbzer0.com
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                4 months ago

                Opinions aside, that’s still not the legal definition of a monopoly.

                Monopoly: Exclusive control by one group of the means of producing or selling a commodity or service.

                Valve does not have exclusive control of the PC gaming market. The EGS funded lawsuit even says that in the docket. They are only suing on the grounds of the keys issue. I don’t disagree with you that when Newell leaves, things COULD change, but you can’t base the present on the possible future. At this time, steam is on “top” because the vast majority of users have voted with their wallet and time. Not because they are engaged in sweeping anti-competitive backdoor dealings. You know, like EGS does.

                • Kecessa@sh.itjust.works
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                  4 months ago

                  Well then, by your definition Microsoft never had a monopoly and Google isn’t one either.

                  • YeetPics@mander.xyz
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                    4 months ago

                    You’re reaching because steam makes you seethe for whatever reason.

                    Betting you have a rage-boner for Firefox too.

                    I’m guessing you feel this way about any company from the west lmao

          • mightyfoolish@lemmy.world
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            4 months ago

            it’s pretty much impossible to have someone join the market and truly be competitive against Valve, even if they offered a product with all the same features and more

            (1) Many PC gamers simply wait for games to go on sale. Epic buying exclusive agreements isn’t as dominating of a strategy as they think it is; even if it’s expensive.

            (2) Steam is the incumbent. You have to be better in order to be worth it to switch. As you mentioned, Epic is lacking in features

            (3) Valve has not treated the desktop market the way Apple as treated the app store. Look at how far Epic has taken Apple to court; compared to their biggest rival, Valve

            (4) Valve has put in alot of work in other layers; such as making open hardware and contributing to AMD GPU drivers on Linux. They work on the whole platform, even parts they do not directly make money off. This is called investment.

            (5) What exactly would you break Steam into being? One app for reviews, another for buying, and another for launching games? Break the development studio into a different company? Even if Epic is throwing around money made from its game engine and games?

            • Kecessa@sh.itjust.works
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              4 months ago

              That’s the thing though, with their market share an hypothetical competitor could be better and people still wouldn’t switch, Steam is where their games are, it’s where their friends play, building everything from scratch elsewhere wouldn’t be worth the trouble even if the alternative was better.

              Store, development, forums, trading platform, launcher, online gaming services, hardware, streaming integrated into the platform, DRM… Valve has their hands all over the place and there’s a single person at the top of that. Wanna wait until they start becoming bad before considering that maybe it’s not a good thing that they have a hold on 70% of the market? Hell, just the fact that Newell could decide that they’re closing their doors tomorrow and no one has access to their games anymore should be fucking worrying to everyone.

              • mightyfoolish@lemmy.world
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                4 months ago

                At what seams would you break Steam at? In this day and age those are just app store features. Is there anything you listed Sony, Microsoft or Apple don’t have?

                I do understand having a Steam library would make it harder to switch but most of us have a few GOG games and collect Epic free games as well (though, I haven’t even looked at the free Epic games since Christmas).

                People even download a launcher like Hero Launcher on the Steamdeck to run games from other stores. We have the freedom to use Steam in tagent with other stores and we do. You can buy a game off GOG and add it to Steam to launch it.

                Steam is simply the better product, hands down.

                Edit: To prove that I see your point but just don’t agree with it: Here is a quote from an ArsTechnica article about a judge viewing Steam as a monopoly.

                Despite those changes, Judge Coughenour once again dismissed Wolfire’s argument that Valve had engaged in “illegal tying” between the Steam platform (which provides game library management, social networking, achievement tracking, Steam Workshop mods, etc.) and the Steam game store (i.e., the part that sells the games). Those two sides of Steam form a single market, the judge wrote, because “commercial viability for a platform is possible only when it generates revenue from a linked game store.” What’s more, the suit has not shown there is any sufficient market demand “for fully functional gaming platforms distinct from game stores.”

                Does this judge expect me to buy a game from Epic which is missing features and then pay Valve a fee to contact the developer through Steam? Will Epic cheapen their price by 30% so I can “enable Steam features.” This would be unprecedented. I cannot go to Amazon to return/complain about a product I bought from Walmart.

      • Harvey656@lemmy.world
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        4 months ago

        Steam? Really out of all these, the the one that treats it’s customers properly and gives them any and all tools needed to make a proper purchase decision with many big sales consistently. Great call

        • Kecessa@sh.itjust.works
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          4 months ago

          So because they’re treating you right it’s ok to put 70% of the market in the hands of a single person?

          • sugar_in_your_tea@sh.itjust.works
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            4 months ago

            They’re not anti-competitive, that’s the difference. Devs can even sell Steam keys on their own website and take 100% of the profit if they so choose, and there’s absolutely no lock-in.

            I’m not sure where the anti-trust is. Having a high marketshare by itself doesn’t mean you’re committing anti-trust, abusing that market position does.

          • TheGrandNagus@lemmy.world
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            4 months ago

            Just having a high market share isn’t the issue. It’s abusing that dominant market position that is.

            Valve has been smart enough not to do that. Google, Amazon, Microsoft and the like haven’t. In fact, Valve’s competitors have been more anti-competitive than Valve.

            ASML, who make EUV machines and other semiconductor tooling, is also in a dominant market position (way more dominant actually). Do you ever see calls to break them up? No. Because they haven’t been abusing their power. They know that if they put a toe out of line, they’ll be in trouble with regulators.

            Google and the like have been able to act with impunity because the US protects them, to the detriment of their smaller companies and their citizens.

            • Kecessa@sh.itjust.works
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              4 months ago

              Really? Because they’re part of the giants that determine game prices, pricing is based on everyone that takes a cut along the way, they take 30%, that’s calculated into what games need to sell for, 30% is enough to make them billions in profit, billions in profit is money that came out of our pockets to go in Newell’s pockets so he can own six yachts.

              I swear if it was a public company people would be flipping out because their numbers would be public and the profit would be going to investors, but they’re private and they only have one investor the profit goes to do that’s perfectly fine I guess???

              • TheGrandNagus@lemmy.world
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                4 months ago

                30% is the industry standard.

                Shit, doesn’t YouTube take like 60%? I think Twitch takes a big chunk too. Gog takes 30%. MS takes 30%. Sony takes 30%. Nintendo takes 30%. Apple takes 30%. GameStop, BestBuy, Amazon, and Walmart all take roughly 30% too.

                It’s the industry standard.

                And unlike the likes of the Play Store or App store, Valve provides a lot for that 30%.

                • free cloud sync

                • free online multiplayer (not a given, look at MS/Sony/Nintendo)

                • forums

                • game demos

                • game recording with some neat features

                • a VR system

                • in-home streaming

                • family game sharing

                • a review system

                • a mod distribution platform

                • dev tools

                • advertising

                • online services you can tie into your game

                • achievements

                • a cross-platform, userspace anti-cheat solution

                • notes

                • backwards compatibility tooling

                • OS compatibility layers

                • Linux development

                • driver development

                • vast controller support

                • performance overlays

                • steam input

                • the list goes on…

                I’m not in love with everything Valve does (loot boxes, micro-transactions 🤢). But it’s undeniable that compared to other companies that take the same (or higher) cut, you get a lot back.

                Don’t get me wrong, I’d love to live in the fantasy world where they only take a 1% cut, but that’s just what it is, a fantasy.

                • Kecessa@sh.itjust.works
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                  4 months ago

                  Ok so because it’s the industry standard it’s ok?

                  How about we focus on the fact that the industry standard makes owners and c-suite billionaires? Do you think people would start hating a company if they cut their share to 10% and prices came down instead of having that extra enrich the few?

                  • TheGrandNagus@lemmy.world
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                    4 months ago

                    Reread my comment. I’m not saying it’s ok because it’s the industry standard, I’m saying it’s tolerable because it’s the industry standard and yet despite their strong market position, they still consciously provide a good value.

                    And let’s not pretend that even if everyone switched to a 10% margin (assuming that would even be profitable), people wouldn’t then complain about 10% being too high. It’s like taxes - no matter what it’s set as, a significant amount of people will always say “that’s too high! I don’t want to pay that!”

              • patatahooligan@lemmy.world
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                4 months ago

                Antitrust is not about preventing big companies making money. It’s about preventing specific practices by monopolies to restrict the free market and to abuse their users. Don’t get me wrong, there’s a ton I find morally objectionable with companies as big as Valve and people as rich as Gabe. We might agree on those issues. But this particular Google thing is about something else. And Valve is indeed different to most tech companies in that regard.

                • Kecessa@sh.itjust.works
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                  4 months ago

                  If you don’t consider that a company taking billions out of our pockets and putting it in the pockets of a single person abuse then I don’t know what to say.

          • YeetPics@mander.xyz
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            4 months ago

            You say that like your only option is to buy games from steam.

            There are many other online stores you can use. Sorry you don’t like the most popular/oldest/one that reflects the wishes of the consumer the most.

          • Harvey656@lemmy.world
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            4 months ago

            Hot take: if they aren’t hurting me or others, money wise or not, I don’t care if they have majority market share. In this case it makes sense, they treat their customers right and don’t bully the market.

            This simply isn’t the fight.

            • Kecessa@sh.itjust.works
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              4 months ago

              But they’re hurting you, their market dominance means they don’t have to compete for pricing, the reason Newell is a billionaire is because the games they sell are sold for more than they’re worth.

              • Harvey656@lemmy.world
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                4 months ago

                You don’t get to decide for me who I think is or isn’t hurting me, I do.

                With these takes, what I really want to know is: Who hurt you?

                • Kecessa@sh.itjust.works
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                  4 months ago

                  Oh so you believe that margins high enough that the owner is a billionaire don’t hurt your wallet?

                  • Harvey656@lemmy.world
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                    4 months ago

                    You are so lost in the sauce. We’re talking about a company that hosts a video game sales platform, if I feel like they are fucking me, I can go elsewhere, there’s epic, gog, ubishit, ea, xbox, itch, I don’t have to go to steam. I choose to.

                    If they aren’t fucking me, let them make as much as they want. There are far, FAR bigger fish to fry.

        • Kecessa@sh.itjust.works
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          4 months ago

          You don’t need to have full control of the market to be considered a monopoly, you just need a big enough share that you can make it sway in the direction that you want, which Steam has. Example: Microsoft is considered a monopoly even though there’s Apple and Linux that get market shares.

          I always find it funny how defensive people get when I bring this up about Steam on Lemmy of all places, suddenly people are perfectly ok with the centralization of power in the hands of a single person.

          • sugar_in_your_tea@sh.itjust.works
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            4 months ago

            It’s not about market share, it’s about actually using that market share to negatively impact competition. Steam doesn’t have any sort of exclusivity agreements with anyone, nor do they get paid if a customer buys a key on another platform or on the dev’s own website. There’s no anti-competitive behavior here at all, people use Steam because they like the experience more.

            There’s a massive difference between anti-competitive behavior and just being a really good option. You don’t get broken up because you’re successful, you get broken up because you’re abusing your dominant market position. I have yet to see any evidence that Valve does this.

            • Kecessa@sh.itjust.works
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              4 months ago

              Game pricing is still based on then taking a 30% cut so it’s negatively impacting consumers because that’s billions in profit that they make and with their dominance they don’t need to actively take anti competitive measures, they’re the default choice.

              It’s like Walmart, they don’t need to actively push mom and pop shops out of the way, they just need to open their doors and wait them out. In theory all they did was offer something great (everything you want in the same place!) but the end result is competition closing their doors.

          • Feathercrown@lemmy.world
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            4 months ago

            I always find it funny how defensive people get when I bring this up about Steam on Lemmy of all places

            Perhaps we simply disagree?

      • LeadersAtWork@lemmy.world
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        4 months ago

        Where companies with monopolies are found to gain that title by ousting competitors and brutal buyouts and tactics literally every time, Valve exists. Literally. They just exist. Big difference between a monopoly and the best.

        Other companies also exist. In fact there are several launchers and two other digital distributors, and several websites, where one can purchase games. There are some things Steam is shit on. The still feels old interface as a broad example. Competitors could push in, like Epic. Instead, they manage to create the next step up from a gold-tainted dung pile, shit on their own launcher or store stability and performance, and create an experience so bad that Steam is able, through the fuckups of their rivals, maintain a market majority.

      • Kiernian@lemmy.world
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        4 months ago

        Huh.

        Maybe it’s just the games I play, but I mostly hear people in MMO’s ranting about steam and swearing they’ll never use it (or never use it again). At least some of these people have seemingly zero personal issues with Amazon gaming, arc, epic, gog, and a few other steam clones.

        I realize that by the numbers, steam is probably still the biggest, but unlike that early half-life debacle, most games are on multiple platforms now. Steam being bigger isn’t what I’d call monopolistic anymore, it’s just good sales on games and inertia.

        Given epic’s often BETTER sales, despite the fact that I really dislike the layout and functionality of the epic client, most of what steam has going for it is the deck and inertia.