• CALIGVLA@lemmy.dbzer0.com
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    8 months ago

    Unreal Tournament, the one that was abandoned in favor of Fortnite (eugh). Like sure it would never be a big hit like Fortnite, Arena Shooters are out of fashion after all, but Epic didn’t even give it a chance for starters, they basically just rushed it out the door with a skeleton crew, no budget whatsoever and were begging for community members to do free work on the game for them. In retrospect the game was doomed to fail from day one.

    • w2tpmf@lemmy.world
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      8 months ago

      It STARTED from the work of community members. Then Epic jumped in and took over with the promise of their backing of the community team. Then once they had control over it they scuttled the ship.

    • Random_Character_A@lemmy.world
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      8 months ago

      These were godly at the time, but due to storytelling, modding community and mission editors. Flight model and combat mechanics were little too “Wing Commnder” even back then. Todays space pilots would need something more in line with Elite Dangerous, Helium Rain and Star Citizen.

    • Aganim@lemmy.world
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      8 months ago

      Time to install FreeSpace Open again. 😄 For those who have managed to miss that project: it’s a completely rebuilt engine for FS2. Together with the MediaVPs from The FreeSpace Upgrade Project it makes the game look pretty modern again. Take a look at https://wiki.hard-light.net/index.php/Getting_started if you need instructions.

      I believe even there is even a mod available which allows playing the first FreeSpace in FSO.

  • DontTakeMySky@lemmy.world
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    8 months ago

    I don’t know if it’s forgotten, but it’s forgotten to me. There was this ant game where you had a colony of ants that would go collect food, or attack other colonies. There was this very pixelated top-down map view where you could see the brightly colored food disappear pixel by pixel as they ate.

    I can’t figure out what the game was but I loved it.

  • acetanilide@lemmy.world
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    8 months ago

    Definitely Icy Tower

    Also, not really a video game, but those desktop destroyer type games. I’m not sure what any of them were called but it was a fun waste of time in my computer class.

  • makingStuffForFun@lemmy.ml
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    8 months ago

    Operation Wolf.

    Defender of the crown.

    Gauntlet (and sequels).

    The Settlers.

    Syndicate.

    Fury of the Furies.

    Cooking Mama.

    Tongue of the Fatman.

    Turrican 1 and 2.

    Zool.

    Snow Bros. Nick and Tom.

    Double Dragon.

    Golden Axe.

    Rick Dangerous.

    Blake Stone.

    Antix.

    Screamer.

    Soldat.

    Speedball 2. Brutale Delux.

    Lemmings.

    Sid Myers Pirates!

    Battle chess.

    Shadow of the Beast.

    Altered Beast.

    Agony.

    Strider (arcade)

    Death Rally.

    Stunt Car Racer (msdos)

    Can add more soon

    • SanguinePar@lemmy.world
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      8 months ago

      Operation Wolf

      I loved that game! Think there was a sequel too, Operation Thunderbolt maybe?

      Lemmings

      Another classic. You might like the recent game Humanity, similar vibes, although quite different too.

    • NerfHerder@lemmy.world
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      8 months ago

      I agree with so many on this list and those I don’t, I simply don’t recognize. If add 7th Guest Rune Giants: Citizen Kabuto

  • w3dd1e@lemm.ee
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    8 months ago

    Soul Reaver

    My whole family loved these games.

    Later, I realized Amy Hennig worked on these at Crystal Dynamics before leaving for Naughty Dog where she worked on the Uncharted Series.

  • Daeraxa@lemmy.ml
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    8 months ago

    Battleborne - I found it enjoyable but because it was superficially similar to Overwatch it absolutely bombed.

    • kratoz29@lemm.ee
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      8 months ago

      Overwatch

      Curiously both titles are dead nowadays, like literally dead.

  • SoyaSuki@lemmy.ml
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    8 months ago

    Arcanum: Of Steamworks and Magick Obscura

    An awesome RPG by Sierra (Fallout1+2). It was a bit unfinished, but you had such a great roleplay-experience. A second part was planned using Source-Engine.

    Also:

    FCK 
    GNM
    
    • Someonelol@lemmy.dbzer0.com
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      8 months ago

      For isometric RPGs Arcanum truly was unique. The dialogue and story was polished to a brilliant shine in a fantasy world going through the industrial revolution. The soundtrack composed entirely of a somber string ensemble added so much to the narrative and feel of the world, as if its magic was slowly dying out to make way for industrial expansion and exploitation. It stands up there along with the original Fallouts and Planescape: Torment. It’s a tragedy a sequel was never made. The only modern game that comes close to the aesthetics is the Pillars of Eternity franchise.

  • HotWheelsVroom@lemmy.mlOP
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    8 months ago

    If there is one game out there that I think deserves a second chance, it is definitely Alpha Protocol. This game came out in 2010 and was created by Obsidian Entertainment, the makers behind Fallout 3 and Fallout: New Vegas. This was the first-of-its-kind ‘espionage RPG’ with a truly, wholly unique dialogue system that has truly never been replicated since. Unlike mainstream RPGs of the time, you pick from several different ‘tones’ to speak in, in which gives the game hundreds of outcomes and dozens of endings. For example, according to Raycevick in a recent video, love interest can snipe you after a boss fight, poorly-treated damzels can attack you in the dead of night, contracts you’re hired to kill can be baited into their demise through dialogue, and a whole host of other things.

    The problem is that Alpha Protocol was lambasted by critics due to its incredibly buggy launch state and unpolished graphics. It never met the sales requirements that SEGA was expecting from it, and so, a few years ago, the game was pulled from all storefronts, never to be played again - until now. That’s right. Thanks to the legends over at GOG for their incredible work, Alpha Protocol is back on sale, complete with achievements, localization, modern compatibility, and cloud saves. All without any form of DRM. But, the bugs in the game are still present to this day even in the GOG version, and so you might end up finding some humorous bugs and glitches.

    Source: Making a Game Last Forever

  • Aganim@lemmy.world
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    8 months ago

    The original Unreal. For me it was a perfect combination of beautiful graphics (back in the days of course) and a soundtrack which complemented and elevated the atmosphere of that game. And the gunplay was nice, with a collection of somewhat unconventional weapons. A relic from a time where developers were not afraid to experiment a bit.

    • azimir@lemmy.ml
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      7 months ago

      The crazy variety of weapons and their interactions was great. Almost everything was dangerous in the right situation.

      Blob gun? Charge it up! Blue laser thing? Shoot the ball form and shoot that for a huge boom! Double pistols? Max DPS in the game with no bullet curve!

      The best maps too for CTF. Yeah, I loved that game, especially for in person LAN parties.

      • Aganim@lemmy.world
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        7 months ago

        Unreal only had a single Automag though, so either you are thinking of Unreal Tournament or you played on a modded server. Some servers did have dual automags (I’ve still got a mod and mutator lying around to get them in single player as well) and dual Automags (Enforcer in Unreal Tournament) did indeed dish out major punishment.

    • fpslem@lemmy.world
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      8 months ago

      omg YES. Nothing I have found since then has quite scratched the same itch of flying around with a friend on some random dude’s server. So much fun!

  • CyberMonkey404@lemmy.ml
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    8 months ago

    Psi-ops. That game where you play a psychic special forces guy, fighting against other psychic special forces people, who were apparently your former coworkers or some shit. The ending was a setup for the sequel, but sequel never happened, now I will never know what the story was!

    • kakes@sh.itjust.works
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      8 months ago

      Man imagine this game with a proper modern physics engine.

      I mean, I guess it inspired a lot of what we see in modern physics games, so I don’t really need to imagine, but still, I would play it.

      • kautau@lemmy.world
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        8 months ago

        I feel like that’s what a netrunner build in CP2077 is. Sure, it’s not psi ops, but it’s basically magic brain spell attacks

          • kautau@lemmy.world
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            8 months ago

            That’s what I love about the game. It took them awhile to get there, but kamikaze ninja? Fun build. Pure netrunner? Fun build. Armored ballistic assault? Fun build. Hybrid between any of the builds? Also fun. The combat feels great no matter which route you take