Era can be defined as a console generation, a decade, one specific year, whatever you want. I’d encourage you to give a list of your favourite games from the generation of choice and why it was the best to you. Nostalgia is a totally viable reason too.
I’ll go first. For me, the 360 era is my GOAT. As someone in their 20s, I grew up with the 360 so nostalgia is definitely a big factor. But on top of that, I still feel like the games during that time were some of the best we’ve had. 2011 alone was a fantastic year, with Dark Souls, Skyrim, Portal 2 and many more great games. I was going to list out my favourite games from 2005-2013 but I love so many it would be far too long of a post.
I’d love to hear some of you talk about your favourite time period of games too, whether it’s agreeing with my choice or giving different opinions
LAN parties. I remember the first time I could connect two PC together. It was Doom, with a serial-to-serial cable. We were two players on the same fucking map. It was awesome!
Then coax cable networks with friends. We used to have two or three different networks during a LAN party since you could not disconnect the coax cable to add a player without stopping the current games. The players arrived later would plug a new network just for them, and launch a game waiting the first players to finish theirs.
Yep, we made LAN between three 5 floor houses and we have eventually 10 people in it. That was AWESOME! We are have played: Warcraft 3, cs1.6, quake 3 arena, C&C Generals/Red Alert, Diablo 2, Titan Quest, Disciples II, Heroes of might and Magic III, and freaking World of Warcraft on our private server!
Oh man that must’ve been a great time. Very jealous you got to experience that being brand new!
The Greatest Era of gaming was when I was between 12 and 22. And this is true for everyone no matter what their age is now. Between 12 and 22 I had enough time and energy to game all night and still go to school and none of life’s problems were stopping me
this has gotta be the correct answer
You know what, that’s a great answer. I think you probably hit the nail on the head
I loved the PS2 era of gaming a lot. This may be a controversial take, but the PS2 era did not last long enough.
Everything about the aesthetics of the games that the PS2 produced were excellent. In my opinion, this is the point when low fidelity and high quality assets overlapped just enough to make games more comprehensible to their players. That enabled a lot of innovation that the PS3/360 era handled entirely differently. Forget an era, the PS2 is the last part of an entire age of gaming that delineates what I’m referring to.
The PS2 was a huge turning point in what games were and could be in 3D. Prior to this, many games were abstract and the characters were a lump of polygons. With the PS2, this began to change. So we began to get games that our minds had to do a lot of interpreting but could see reality through. Nowadays, I’d argue that your mind does less interpreting and so the resulting picture has glaring inaccuracies.
It also helped that ps2 was primarily played on CRTs or at least plasma which helped the picture look better in plenty of scenes than a PS3. Not to mention the color palette of games after the PS2 turned to muck.
PS2 coincided with a lot of good handhelds too. Nintendo DS is a strong contender for best handheld ever, IMO.
Oh absolutely, I was going to reference the Gameboy Advance that I grew up on as a part of this phase. Unfortunately, I don’t think those handhelds even got their time in the light that they could’ve had. It seems like they’ve had a long legacy but the DS and GameBoy came and went in but two generations of consoles.
I mean imagine what we could do with a gameboy today. Or imagine how we could easily transform a modern phone into a DS form factor. We’re talking now about running a modern resident evil game in the palm of your hand. Insane power really.
All this is largely due to the mobile play stores having no competition or curation. Our mobile games absolutely suck now. There are gems, sure, but otherwise I hate phone gaming despite my phone being my most used device.
I think you’re absolutely correct though, the DS is the best handheld. Slim, powerful enough, very interactive, and a great game library. I highly recommend buying one and modding it, you won’t regret it.
My first console was an original GameBoy and I probably got the most hours of use out of it compared to any other console. Despite the horrific backlight (lack thereof) and small screen. I love handheld gaming in general. Still play my 3DS all the time.
I realize I’m biased having experienced this era at my most influential (as another user easily defined it as ages 12 - 22), but this was definitely it for me. I only had a Gameboy before I finally had a PS2. The big mascot character games of this console were formative for me. Jak and Daxter, Ratchet and Clank, Sly Cooper. Kingdom Hearts and Shadow of the Colossus were everything to me. Tons of other huge titles made this generation.
But it’s the weird little games that I think about fondly. Katamari became a franchise, but it was just a funny novel idea when it dropped on the PS2. Kya: Dark Lineage, an adventure/fighting game absolutely packed with fun ideas from a studio that just made racing games prior. Magic Pengel - basically DIY Pokemon - was pretty much everything I wanted in a game. Even Eye Toy, which completely sucked and barely worked, offered a new way to play games.
Things were just different then. I think it was maybe the last time we thought of games by their budgets. Most titles were what we would maybe call AA these days, something that almost doesn’t exist anymore. Where indie games didn’t exist yet, but small studios were prolific. For me, any game that let you run around as a fairly detailed 3D character in a cool setting was magic to me in a way the flat, pixelated worlds on my GBC never were. The worlds in my PS2 were believable.
Probably the period of '95 thought to '05. Mostly because they were the days of local multiplayer with friends and also the jump in technology made things even more interesting.
Combined we had all the 4 player games on the N64. So Goldeneye, SSB, F-Zero, Mario Kart, Snowboard Kids, DK Racing, Perfect Dark, WCW vs NWO and more.
That must’ve been a great time for sure. I’m jealous I didn’t get to be a teenager through it! That would’ve been a blast
Local multiplayer–especially couch co-op–is a lost art. I definitely miss it.
It’s still there but with family instead friends now. My kids won’t get the same experience though which is sad.
I think the handheld era is my favorite, it basically ended with the 3DS, but it is the DS which I really can’t put down, I am playing for the first time Chrono Trigger on it, and it is my Jump Ultimate Stars machine (Wimmfi), also have some other bangers as well, but I’ll bore you if I citate them all.
But hey, don’t get me wrong, the current handheld era is good too, we have the Switch, The Steam Deck and a plethora of good quality Chinese handhelds.
For PC I’d say 1999-2010 was absolutely amazing time to be a gamer. PC parts were dirt cheap, you could overclock the hell out of your hardware, and micro-transactions and pay-to-win didn’t exist.
Micro-transactions and pay-to-win are reason enough, those are some of the worst things to come to video games
The Commodore Amiga in its prime was one of the coolest times to be a teenaged gamer. Though NES was a hell of a thing at its time too.
I used to have a friend who had an NES that I’d play sometimes. Good times. I never played an Amiga though; but I am aware of its existence
It’s an overlap between the back end of the fourth gen (aka 16-bit) era for consoles and then a full pivot to PC gaming in the years after. I really didn’t like the move to early 3D on consoles with their abysmal framerates and load times. I felt then (and still think today) it was a generation too early.
Marking the starting point is easy: 1994. An insane year for the SNES, Donkey Kong Country, Final Fantasy VI, Mega Man X, and Super Metroid all came out in North America that year. That run continued on the SNES until Yoshi’s Island in 1996. I did pick up a PlayStation but I wasn’t thrilled with it. There are some personal favorites from this time, too, but they still had the sprite art I was desperately missing: games like Final Fantasy Tactics, Suikoden, Symphony of the Night, Xenogears.
I’d been a PC gamer for a while, but I started moving more towards the platform with Blizzard’s ascendancy with Warcraft II in 1995 and Diablo in 1996. I’d finally get a dedicated GPU in 1998, and what a year for it: Half-Life, Thief: The Dark Project, Unreal, Tribes, Freespace. The less-demanding games of the year were no slouches either: Starcraft, Baldur’s Gate, Fallout 2. With a similarly impressive console lineup, it’s no surprise many consider 1998 the best year ever for video games.
The endpoint is harder to pin down. Maybe the death of the space sim genre with Freespace 2 in late 1999, or Blizzard’s last landmark game before the MMO era, Diablo II in mid-2000. At the very latest, a new era for me definitely began with the release of the Game Boy Advance in 2001, where I shifted mostly to PC + handheld platforms, where I’m still at today.
That was a great read. As someone born within that timeframe I didn’t really live through it much, so I don’t have much experience with it, but I like to get a glimpse at what it was like through comments like yours!
I’ll break from the mould and say early 80s to early 90s, where we got:
- Atari
- Commodore 64
- NES
- DOS & Windows
- Apple II (esp. Oregon Trail)
- iconic
That era really defined what video games are, and built the framework for how we talk about games today.
1980s 2D had the same “every machine sucks uniquely” vibe as 1990s 3D. If the same game on two platforms looked remotely similar then someone busted their hump getting it right. By default, you were getting a game that looked and sounded as good as this system could manage, rather than being a smoothed-over downgrade of some canonical example.
Ironically it wasn’t always a great era for pick-up-and-play-ability. Late-70s games were so limited that arcade sensibilities were nearly the only thing possible, and even text-centric computer games lacked the memory to bore you with backstory. By the late 80s they could push the early inklings of an unskippable cutscene and a tutorial level. Dunno if that’s better than ZX Spectrum games getting mercilessly sink-or-swim.
Coincidentally that arcade vibe also matches the late 90s: it’s how most Dreamcast games feel.
One of the things I really miss from that era was the game manual. Since they couldn’t put all of the backstory and tutorial stuff into the game itself, you’d get a companion booklet to read (e.g. this one for The Legend of Zelda). Some games took that too far and you essentially had to buy a separate guide. A lot of people think games from the era were obtuse, but they’re really just missing the documentation.
I honestly really liked that experience and would read the guides when I wasn’t able to play.
Arcades obviously didn’t have that luxury, so they had to be games you could quickly pick up without any introduction. So you got a natural divide between games for home and games for arcades (with some overlap of course).
And yeah, the gaming experience varied quite a bit by platform for the same game because things like audio and graphics drivers needed to be built into the game itself, and that varied by system. But that’s also part of the charm. There wasn’t really an expectation that a game would look the same on two platforms, so they were often judged separately (i.e. arguments about which version is better).
2004-2014. That captures the great tail end of the sixth generation of consoles and the golden days of the seventh
You make a great argument. That’s basically my choice just with a couple extra years of great games so yeah, definitely. Hard to disagree
'95-'05 with the advent of 3d gaming
Definitely a pivotal moment in gaming for sure
I’ve been working my way through Atari 2600 games right now, they have over 500 to choose from!
There’s some great games for that. My friend’s dad had one we used to play on as kids, and always had a great time. Got any favourite games?
My first machine was a ZX Spectrum.
I love the 8 bit games I grew up with but I’m not stuck in that timeframe. I appreciate that I can still play all my old games and the new ones.
I just wish I had more time to enjoy them.
Excluding the 8 bit games, the games where I spent more time are: Doom, Half-life, Portal, Bioshock Infinite, Skyrim.
If I had to choose one, it would be Doom. Such a simple game, so much brainless fun, so many great mods.
I still regularly play the original Doom on my PC. A couple years ago a friend and I found an RTX mod for it that we played a ton. I still play that all the time
Try the Brutal Doom mod if you haven’t already for an added dose of violence and gore. Combine it with mods like Eviternity for huge new maps and enemies. Enjoy!
I’ll take a look, thanks!
Early-mid 90s.
The latter years of the NES, the entirety of the 16-bit console era (SNES/Megadrive [“Genesis”]), the golden age of PC adventure games & the dawn of multimedia (CD-ROM based games & talkies).
Just before the release of Doom, where FPS took over; and the PSX/N64, where (bad) 3D was teh hotness; is where it’s at for me – likely why I love my MiSTer FPGA so much.
for me there was a peak in the late 90s. Ocarina of Time and Half Life in 1998 alone.