Uh huh.
I mean sure, two outlets reporting it, but I’ll believe it when I see it. With the Switch Pro/2/U/360/Series N in particular, the leaks were always so outlandish and in the end turned out false, while we can clearly assume the overall news about a Switch successor being in development to be real, any specific piece of news I’d immediately discard and put into the “made up stuff”-folder for the time being.
Remember when Switch was comparable to PS4?
Or when they told us that you’d be able to cross platform with xbox and you play streaming xbox games to get better graphics.
This report would make the switch more powerful than a steamdeck. I’ll believe it when I see it
Doubt.
Terrible title. “Switch 2 supports ray tracing and will use upscaling” is the summary. Which is obvious, it won’t be anywhere near consoles, it’s like 1/7th resolution.
Yeah damn click bait titles
Compared to does not mean equal to… lol
Honestly the swtcih is so far off in performance that if the new switch performs like the ps4 it’s already a win.
Exactly. Oranges are comparable to apples, doesn’t mean they share much in common
True, but it does suggest they are in the same league. Not saying it is, but able to be compared suggests that it may be as good in some aspects.
I compared my wealth to Bill Gates and turns out he makes more money just existing for 1 minute than I will make in my entire life. But we are comparable.
And even if some prototype device is, that doesn’t mean the production device will be, once things like heat and power usage have to really be accounted for.
I feel like I’m in the minority when I’m looking forward to Nintendo making a high-powered console for once. The last time their hardware was on par with or better than the rest of the industry was the Gamecube, which was an amazing little system.
even then, the gamecube had mini discs instead of full sized ones, so games couldn’t be as big
the n64 was behind in a similar way, using cartridges when cds were starting to become the norm
I dont think itll be high powered, thats just the reporter adding something for clickbait.
Im one to believe in Bobby Kottick mentioning that the Switch 2 is roughly the power of a PS4 as he was in contempt of the court when his leak of its performance was discussed. the handheld likely has better cpu performance though vs ps4, as its basically in the same playing field as the steam deck is, both companies who can sit and make thir 30% cut from developer games.
Tldr, dont expect Series S perf, expect steam deck performance with better battery and DLSS support to 4k (i personally believe itll target 1080p60, and use DLSS Performamce preset to upscale to 4k, as 1440p tvs arent common)
Honestly a handheld PS4 equivalent of the Steam Deck sounds nice too.
You’re not. I’ve been wanting this since the GameCube, the last Nintendo system that was built with performance in mind and advertised as such. The Wii was a step in the wrong direction, and it was all downhill from there as far as my head canon is concerned. I’m glad that Nintendo is finally catering to fans like us again after waiting patiently for 22 years.
I find this hard to believe. At this point Switch 2 “rumors” have just been used for clickbait now.
I think they’re working on it but it won’t be for awhile.
I don’t doubt it… Nintendo is always years behind.
The PS5 came out in 2020 and this Switch2 is probably a year away. So that would make their hardware be roughly 4 years old in terms of power. Plus if this is roughly the size of the current Switch, it won’t be pushing more than HD-resolutions (current Switch is only a 720 display), so getting PS5-level graphics on a 1080 screen these days is not particularly complicated or expensive.
God of war 2016 PS 4 original setting at 720p on steam deck is about 30 fps. On ROG Ally afew frames less if you run it at 15 watts, at 45 watts Ally can probably do 720p at 50ish fps but less than an hour of battery. Ally is the top of line 2023 AMD tech apu and cost $700. Mobile technology is amazing right now, but it’s just not at a level where it can do 3 years old desktop graphics at a reasonable cost/power consumption.
My expectations for the switch successor are reasonable I think
Backwards compatible with the Switch
performance boost when docked (I’d be perfectly happy with solid 1080p 60fps)
Mobile performance of 720p 60fps (lower detail settings than docked)
And I dunno just get a modern fucking friend/online system or at the very least let me integrate discord lol
I’ll believe they made something on the same level as the competitors when the console actually comes out. An unreleased demo console is not something you should be using as a benchmark for how good the visuals are since the product will most likely go through a significant amount of changes in-between the demo and release.
Even then, there’s the chance that if the console is coming out a few days later, there is no guarantees they didn’t use an old demo console that is outdated compared to what will be released or wasn’t made specifically with the goal in mind of overselling the console by pouring resources into making the demo console actually better than the release one.
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Can’t wait till graphics are better than reality!..
I’ve got a steam deck and a host of other steam deck competitors that do that and more now.
I’ve got steam deck and ROG ally, both barely do 720p 45fps PS4 pro level games, and forget about battery life.
👌👍🤣
lol, 3 years into the current gen and switch 2 only competes. Seriously
Aside from possibly the N64 and GameCube, Nintendo has never tried to push technology in that way.
And it’s been true since the very first console. The Master System was more powerful than the NES, and the Genesis/Mega Drive was more powerful than the Super NES (arguably; the Sega CPU was far more powerful than Nintendo’s). Same is true for its portables.
They’ve always prioritized per-unit margins. It’s a conservative approach, but it means profit on every console sold.
So there’s a 0% chance this console is actually as powerful as a PS5. However, there’s a good chance there are hardware and software techniques being used to upscale a lower resolution image.