• dumpsterlid@lemmy.world
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    11 months ago

    Gotta be honest, rockpapershotgun’s coverage of this game hasn’t gotten me very interested in this being anything other than a hyped flash in the pan but we’ll see

    • Ashtear@lemm.ee
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      11 months ago

      Katharine’s review today steps back from that flash-in-the-pan take (and it wasn’t a good one).

      No doubt there’s some empty calories here, though.

      • dumpsterlid@lemmy.world
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        11 months ago

        Idk I guess I still didn’t get the vibe it was anywhere as special as the hype train is treating it. It honestly feels weirdly artificial for a hype train too.

        • TwilightVulpine@lemmy.world
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          11 months ago

          I doubt a no name company would be pulling all this attention out of marketing alone. If it was this easy everyone would do it.

          In all fairness, this is not a great game. It’s a very derivative game whose only appeal is that it combines things in a way that hasn’t been done much. Like many other hype trains of questionable quality, it just happened to scratch the right itch for the right people at the right time.

          • 🐑🇸 🇭 🇪 🇪 🇵 🇱 🇪🐑@lemmy.world
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            11 months ago

            Kind of how Fortnite was a rehash of stolen ideas (originally) of PUBG

            The reason people originally hated Fortnite was because not only did they blatantly plagiarise PUBG, Sony also intentionally screwed over PUBG to make Fortnite more popular

        • CaptainEffort@sh.itjust.works
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          11 months ago

          This feels like a weird take if you haven’t even played it. Like, how would you know?

          The game is flawed, but genuinely super fun, and has a ton going for it outside of “Pokemon with guns”. In a lot of ways it’s what I always wished Pokemon could be, at least in the ways it makes its monsters feel unique and like actual partners instead of battle slaves, which is ironic considering Palworld is the one with actual slavery.

        • Ashtear@lemm.ee
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          11 months ago

          You’re getting downvoted, but I think there’s something to this, even if it’s not the whole story. The game had a robust presence unnaturally quickly on Tiktok and among streamers. This studio isn’t big enough to have engineered a big campaign, but it’s quite possible they did some small, targeted marketing and it really paid off.

          • dumpsterlid@lemmy.world
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            11 months ago

            Yeah but also I think the nature of viral content is just spinning out into chaos with the amount of AI generated content and bots. I am sure palworld deserves its popularity to an extent but it’s the velocity and utter completeness of palworld’s popularity that feels weird. At some level I think algorithms are heavily distorting cultural phenomena like this to be much more “winner takes all” in terms of popularity. It is not only how humans tend to act but it is also the most profitable way to monetize culture.

        • Tattorack@lemmy.world
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          11 months ago

          The studio doesn’t make games for the good ideas, but to make money. Shocker, I know. But get this; the developers are paying for this parser that determines what kind of product will sell well, based on social media.

          The developers have admitted to using something like that to decide what kind of games they’ll make.

    • johannesvanderwhales@lemmy.world
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      11 months ago

      It’s surprisingly entertaining, but you might want to wait until it leaves early access if you’re on the fence. It’s very buggy and there’s big aspects of the game that aren’t filled out yet.

    • Transporter Room 3@startrek.website
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      11 months ago

      Literally the only thing I know about it is “pokemon with guns” and “it’s SOOOOOOOO popular! You should try it because it’s popular! READ HOW POPULAR THIS IS!”

      • arefx@lemmy.ml
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        11 months ago

        It’s one of the best survival rafting games in the market right now to be honest. That’s why I’m enjoying it. I’m 36 never played Pokémon.

      • force@lemmy.world
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        11 months ago

        i mean the good part about it is the survival aspect. it’s a pretty similar direction as ark except it’s actually playable (unlike ark). and it deviates from some other games like valheim enough for it to feel like a unique experience

        the enslavement is just a neat bonus

        right now it already feels like it had a lot more player-experience effort put into it than many already popular games (and way more than pokémon if that’s relevant lol), and even though it has some noticeable bugs and doesn’t have as much content as you might want, it definitely is something that feels like it has a lot of growth ahead of it. the mechanics on their own set up a good foundation for new additions ahead

        the main thing that bugs me about it is some quality of life things, probably the biggest being storage management/sorting (god damn it this happens in every game i play) & not as much automation as i’d expect. if they made it so you could, i don’t know, link all your chests/storage nodes with some storage interface (maybe that pal computer that is already used for a lot of stuff), allowed you to assign which chests/chest slots pals can put which items in, allowed pals to take items from specific assigned chests to e.g. automatically craft certain proportions of items, etc. it’d make me want to play the game 100x as much. add a “factorio but with slaves” aspect to the game to appeal to a wider range of players, you know, even the minecraft redstoners might get in. basically adding a “storage & task management screen” would be sick

        another thing is that i’ve found it really tedious to manage a large number of tasks/pals currently, which is why i mentioned “task management”, it’d be cool if you could easily manipulate priority/necessity to certain tasks and stuff

        overall though they just need to focus on ironing out the bugs and then adding more content to the world to make it feel actually rewarding/interesting to explore (i guess this basically just means add more lore to the world, because it is severely lacking in story), and it’ll be an actually really worth-it game

        • RubberDuck@lemmy.world
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          11 months ago

          Everytime i return to my base the first thing that needs doing is checking which pals have now clipped Themselves into impossible locations.

        • dumpsterlid@lemmy.world
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          11 months ago

          I just feel like what you are saying is “once the game is actually developed it will be good”. It sounds like an early access starfield.

          Once the world is fleshed out I will play it, I could care less about an empty open world with vague promises. I could also care less about mediocre mechanics (is anything in pal world as fun as trying to nail a deer with a spear in valheim?).

          To be fair Valheim has actual sailboats that sail according to the wind which is my pet peeve that other games don’t ever play around with this (sailboats are magic motorboats usually) so it is going to be hard to beat for me.

        • Transporter Room 3@startrek.website
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          11 months ago

          Wellinaturally assume any game is shit on release in regards to bugs and stuff so I try to avoid games for a few weeks minimum. I’m more of the Patient Gamer type. I can wait a few years until the game is more or less in final form before getting it.

          It sounds like that’s exactly what I should do here. I might toss gamepass a few bucks this month to try it out. it sounds like as is, I would stop playing when I go to build. I absolutely love building things, I used to crash fallout 4 all the time because my cities were so filled with things. Then there’s starfield where I got to s point and realized the entire cargo system was broken, and stopped playing the game entirely. Not like I was playing it for it’s gripping story

          This game might be perfect for others as is, but imma wait a bit and try it Soonish.