S… S… S… Ilk… S…
Also it’s 2pm for UK
S… S… S… Ilk… S…
Also it’s 2pm for UK
We’re reaching out with some important updates on Update 34 “Clean Cut” on mobile, Update 35 “The End is Near” on PC/Consoles, and an important announcement regarding Dead Cells’ future.
First off, Update 34 is set to arrive on mobile later this year - sorry about the wait. Our initial plan was to release it alongside Update 35, but as things unfolded, we had to adjust our timeline to get everything where we wanted it to be.
Speaking of Update 35, your patience and enthusiasm since its alpha release have been awesome. We really wanted to bring this update to you quickly, but it turns out we can’t release it just yet. We are all hands on deck trying to figure this out, so please look out for more updates in the future.
Update 35 for Dead Cells marks the end of our creative journey on the game. After an incredible 5-year collaboration in bringing additional content to Dead Cells’ live-ops, Evil Empire will be pursuing new adventures and we can’t wait to see what they come up next. This comes after much reflection, especially following the awesome success of the “Return to Castlevania” DLC last year. Our commitment to avoiding the “more of the same” trap and keeping Dead Cells fresh and original has led us to this point; as we’ve seen with other long-running series, it’s crucial not to overextend and risk diminishing the unique charm that makes Dead Cells special to us all. This change explains the recent quiet period on updates, as concluding such a partnership required careful planning to ensure a smooth process for everyone, including the community. As always, we will of course continue to find solutions to make sure that all quality of life issues and bugs are properly fixed across all platforms to provide a worthy experience to all of you.
This game released 3.5 years ago
I’d disagree tbh, so far most of the decisions seem pretty clear cut
e.g save village vs side with hoblinss goblins to kill everyone (vague enough to not be spoiler hopefully)
Interesting to see you view a hivemind when in fact it’s just the actual community disagreeing with your negative attitude and behaviour.
Did you mean “pc master race weirdness” in the non-existent positive constructive way? I didn’t make anything up, I attributed an implication to your words from the way they’re usually used.
You’re the problem you are arguing against and are too defensive and narrow minded to simply admit it
Criticises somebody by claiming their point is just “pc master race weirdness”, an implication which usually means they’re behaving in a narrow minded, arrogant way
Then proceeds to make a 2 paragraph edit requesting everyone else who’s downvoted their negative behaviour behave as a better community (doubling down on being patronising, I’ll call it)
Very hypocritical, absolutely hilarious, and not self aware at all
Ffs, still no pixel remaster sale, the wait continues
Must’ve been because it required more effort than releasing the same thing over and over for full price with a new coat of paint
For me, if I already know the game exists, a teaser is absolutely pointless.
Number 8 - Sorry but what, I picked this up about 3 months after launch on ps5 and it ran horrendously on all modes and even had screen tearing! I’ve not seen screen tearing in a console game since r6 siege on x1.
Can’t speak for pc performance but too often performance is overlooked in games, would you give car of the year to something with an electrical fault, I doubt it.
While at camp, you can now access and manage the inventories of companions who aren’t in your active party.
Sounds like it’s not possible everywhere just at camp, also, the main thing I want is official autosorting containers, I use the mod but it can be janky at times, inventory management has put me off playing and I really want to I just got sick of organising loot and marking as items to sell and splitting stacks etc etc
Opposite for me completely. I spent 120hrs on it and it flew by completely, I was sad when it ended and found I got no satisfaction from ng+ and also, couldn’t bring myself to do a raw ng again with exploration of everything.
So new content is precisely what would entice me back to this and what I want.
Didn’t debunk the ff9 remake though… I’ll grasp any straw I can! It must be happening
Think it’s broken, I asked it
“is it under 6 letters” “is it less than 6 letters”
And it shrugged both times
An AI written post which has a very tiny connection to gaming…
Click bait title instead of just staying the name
Games title is IWBTG (I wanna be the guy)
Doesn’t translate well to the steam mobile app at all, I can’t open the image, or zoom in, or even hold and save it. I’m about 1 inch from my screen trying to read it then just gave up, would’ve been mega useful to have it summarised in the text below.
Copied from reddit user u/iamshieldstick on reddit because I hate having to watch an 8m video for a 1m read of info.
Summary
Thank you for making the game surpass 1 million copies sold!
The highest priority for the team is developing the DLC and working on the sequel. Brainstorming and exploring different aspects of the projects.
Planning another patch in November (exact dates are still being discussed).
Expect some balances in the weapon assembly system
Rising dodge will be provided as a default skill, eliminating the need to unlock it from the P-Organ. This is to ease the difficulty in the early stages of the game specifically against the shovel puppet (aka Pancake Bot).
Polendina will sell 2 additional Quartz from the first stage of his shop.
They will give Alidoro costumes to all players as a token of gratitude, including his mask
They will introduce an extra slot for facial accessories, enabling the wearing of hats and glasses at the same time.
They are planning to add new wearables in the game - the Alchemist’s Hat (Venigni Hat) and a brand new pair of glasses!
Aside from these, several other elements are currently in preparation. For a comprehensive overview of the final contents, please refer to the upcoming patch notes
They are grateful to the players for praises and compliments on the music. They are currently in the process of preparing the release of the soundtrack. The collection will have nearly all the music from Lies of P, totaling more than 60 tracks.
They are also working more diligently and investing considerable thought and effort to meet the expectations in the Wo Long Fallen Dynasty crossover and make the collaboration of the highest quality.
Working on DLC - they are hiring new developers to join their team.
Shared some sketches from the DLC. These images are merely the tip of an iceberg. Let your imagination go wild and anticipate what’s to come.
Must be the most pointless thing in the world, and terrible for the environment, have everyone travel in separate cars to work in the exact same way as they could at home.
Add in the fact there’s always 1 person not there or with a client/customer based elsewhere, so all your calls and meetings are still done through video.