• Diplomjodler@lemmy.world
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    25 days ago

    Ah yes, those precious precious CPU cycles. Why spend one hour writing a python program that runs for five minutes, if you could spend three days writing it in C++ but it would finish in five seconds. Way more efficient!

      • Diplomjodler@lemmy.world
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        25 days ago

        Welp, I’m not saying you should use Python for everything. But for a lot of applications, developer time is the bottleneck, not computing resources.

    • Ephera@lemmy.ml
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      25 days ago

      So, I’ve noticed this tendency for Python devs to compare against C/C++. I’m still trying to figure out why they have this tendency, but yeah, other/better languages are available. 🙃

    • eldavi@lemmy.ml
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      25 days ago

      exactly! i prefer python or ruby or even java MUCH more than assembly and maybe C

      • menemen@lemmy.ml
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        25 days ago

        I mean, I’d say it depends on what you do. When I see grad students writing numeric simulations in python I do think that it would be more efficient to learn a language that is better suited for that. And I know I’ll be triggering many people now, but there is a reason why C and Fortran are still here.

        But if it is for something small, yeah of course, use whatever you like. I do most of my stuff in R and R is a lot of things, but not fast.

        • eldavi@lemmy.ml
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          25 days ago

          But if it is for something small, yeah of course, use whatever you like.

          or if you have a deadline and using something else would make you miss that deadline.

  • Postmortal_Pop@lemmy.world
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    25 days ago

    I know it makes me sound like an of man shouting at clouds but the other day I installed Morrowind and was genuinely blown away by how smooth and reliable it ran and all the content in the game fitting in 2gb of space. Skyrim requires I delete my other games to make room and still requires a whole second game worth of mods to match the stability and quantity of morrowind.

  • vane@lemmy.world
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    24 days ago

    Armatures, I only write software using my hammer by punching holes in steel plates.

  • UnfortunateShort@lemmy.world
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    25 days ago

    It used to be pretty terrible, but the frameworks are getting there, starting with the languages they are based on.

    Believe it or not, Java has been optimized a ton and can be written to be very efficient these days. Another great example of a high-level, high-efficiency language is Julia. And then there is Rust of course, which basically only sacrifices memory-efficiency for C-speeds with Python-esque comfort. It’s getting better.

  • ThirdConsul@lemmy.ml
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    25 days ago

    Tbh this all seems to be related to following principles like Solid or following software design patterns. There’s a few articles about CUPID, SOLID performance hits, etc

    • it all suggests that following software design patterns cost about a decade of hardware progress.
    • _pi@lemmy.ml
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      25 days ago

      Absolutely not lol.

      If SOLID is causing you performance problems, it’s likely completely solvable.

      Most companies throwing out shitty software have engineers who couldn’t tell you what SOLID is without looking it up.

      Most people who use this line of reasoning don’t have an actual understanding of how often patterns are applied or misapplied in the industry and why.

      SOLID might be a bottle neck for software that needs to be real-time compliant with stable jitter and ultra-low latency, the vast majority of apps are just spaghetti code.