Ultrakill is one of those rare examples of media where I genuinely feel a large amount of guilt if I pirate. Great community, super responsive (and largely queer) development team, incredible game…
First time in forever that I’ve actually bothered to buy a game without pirating it first. So here’s a hot take that goes against everything I usually stand for: pirating indie games is kinda bad.
With all the recent studio shutdowns and a largely saturated market, it’s becoming harder and harder for indie game developers to make a living. I hope everyone remembers to support independent projects they truly enjoy - be it music, games, or any other piece of media - because otherwise we’re going to end up with only 3 game studios that pump out the same homogeneous bullshit every year.
Ultrakill is one of those rare examples of media where I genuinely feel a large amount of guilt if I pirate. Great community, super responsive (and largely queer) development team, incredible game…
First time in forever that I’ve actually bothered to buy a game without pirating it first. So here’s a hot take that goes against everything I usually stand for: pirating indie games is kinda bad.
With all the recent studio shutdowns and a largely saturated market, it’s becoming harder and harder for indie game developers to make a living. I hope everyone remembers to support independent projects they truly enjoy - be it music, games, or any other piece of media - because otherwise we’re going to end up with only 3 game studios that pump out the same homogeneous bullshit every year.