• cmbabul@lemmy.world
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    1 year ago

    Honestly after the Cyberpunk debacle I can easily see why, the decisions that led to that were almost certainly made by marketing and C-Suite and not the devs. Someone correct me if that’s wrong. If they actually learn from those mistakes I have no doubt they’ll reclaim the rep they had after the Witcher 3

      • cmbabul@lemmy.world
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        1 year ago

        I think they’ve done a great job with that and I really enjoyed Cyberpunk, I mean more with the vast majority of the public there’s still gonna be a stigma whether it’s fair or not. That debacle was really damn visible, undoing that damage in totality is gonna take a new release without those major issues imo

        • Ookami38@sh.itjust.works
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          1 year ago

          I’m hoping the stigma we see, towards cdpr and literally every other game dev studio, is people stop preordering shit. Problem solved, devs get money when we get a good game.

      • x4740N@lemmy.world
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        1 year ago

        I haven’t really played cyberpunk at all even though I own the game

        Is it even worth playing ?

        • fsxylo@sh.itjust.works
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          1 year ago

          It’s what a Bethesda game would be if they gave a shit.

          So yeah, especially if you already own it.

        • TrousersMcPants@lemmy.world
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          1 year ago

          Oh, absolutely, it’s a completely different experience now than on launch. It’s a properly good RPG nowadays, although your choices don’t matter much in the storyline.

        • Ookami38@sh.itjust.works
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          1 year ago

          Yes. Absolutely. It IS a masterpiece at this point. So much of the game has changed since release that it’s like, barely the same game compared to release, and all of it for the better (except fixing the super speed with krez big, that was just fun cdpr whhyyyyy)

      • Troy Dowling@lemmy.world
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        1 year ago

        I picked it up on the Steam winter sale. Been waiting to play this one for so long and can’t wait!

      • 1371113@lemmy.world
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        1 year ago

        2.0 update introduced a bunch of mission bugs and graphical issues for me. Not a fan. Got so frustrated I uninstalled.

      • GenEcon@lemm.ee
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        1 year ago

        They said once that it did cost them more to create phantom liberty and Update 2.0 than they will ever get back – but it was an investment into their reputation, not primary a business decision.

        • TrousersMcPants@lemmy.world
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          1 year ago

          Investing into your reputation should be a business decision tbh. More companies should pay attention to what people actually think of their practices.

    • Kraivo@lemmy.world
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      1 year ago

      They will not. What happened with Cyberpunk happened with Gwent before and nobody gave a single fuck.

  • jackpot@lemmy.ml
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    1 year ago

    they need to fire their whole ai department and theyll be flying lmfao

  • TIMMAY@lemmy.world
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    1 year ago

    Please correct me if I *have the wrong impression here but how much does a sentiment like this matter if some big bethesda shaped behemoth makes the moves to acquire? Wouldnt business sense dictate that you sell if the offer is juicy enough?

    • dexa_scantron@lemmy.world
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      1 year ago

      Maybe the owners care more about running a sustainable company that makes good games than they do about getting a bunch of money.

      • TIMMAY@lemmy.world
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        1 year ago

        Well thats what im wondering about. If you own (or are in the decision-making loop of) a company and you have the sentiment that you care more about your autonomy and products, how much will that matter if you are presented with a very large offer from one of the giants in the industry?

          • TIMMAY@lemmy.world
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            1 year ago

            A decision like this is likely enormously complicated and does not happen in a vacuum. I dont personally think it stretches the imagination to see how there could be real-world pressures that could easily override a nebulous desire to “keep making good games”. For example, what if selling is by far the best decision for the wellbeing of the employees and their families? What if the would-be-competitor seemed like they could outcompete them if they didnt sell? Im not trying to make assertions, Im asking if anyone has more specific information about this topic in general and specifically in the video game industry as a whole or CDPR specifically. edit: *would-be-buyer

    • LouNeko@lemmy.world
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      1 year ago

      The videogame world is weird. Say you are a small buisness in a miner town making cast and hardened steel parts for mining equipment. If a big manufacturer comes around and offers to buy you out, your alternative to saying “yes” is them, opening up their own buisness and driving your sales into the ground with cheaper offers. But if Bethesda says to CD Project RED “Either you accept the acquisition or we are going to make better games.” CDPR can just say “Haha, good luck.”

      • TIMMAY@lemmy.world
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        1 year ago

        Thats good! I assumed there would be a lot of various pressures in a situation like that, like resisting a starbucks takeover as a small cafe or something. It could also end up being the best choice for their employees too if the offer is generous, so I could imagine that being an issue as well