I’m not convinced any online-only games are worth anyone’s time if they’re planned as a live service game from the get-go. When Halo: Infinite F2P multiplayer dropped, so many people on the Halo subreddit were like “yeah, it’s fun but the battlepass is so slow to progress that I feel like I don’t have a reason to keep playing.” Uhhhhh maybe keep playing because you’re having fun? Or do you need some artificial number to tell you to keep going?
Seems like a confusing shift in the target demographic where battlepasses and constant new updates are required in order to consider a game “worth your time.”
squeaky old man voice back in my day my brothers and I would play CoD: Zombies using the exact same strategies every day after school for years with no updates to the gameplay AND WE LIKED IT
Yeah I don’t get it either. Everyone rn is saying that Halo infinite multiplayer sucks because you “have to” pay for cosmetics or do lots of shit to progress the battlepass.
Literally all COSMETIC. Like it’s not even pay to win, just play the genuinely fun multiplayer game wtf
Halo Infinite’s problem isn’t that there’s a store where you can buy cosmetic items. It’s that the game was built AROUND the store. Cosmetics took a priority over gameplay, features, etc.
What priority? Gameplay is fine to me and what missing features?
The previous Halo games prioritized features over microtransactions. There are tons of articles lamenting all the things left out of Halo Infinite e.g. https://screenrant.com/halo-infinite-launch-missing-features-forge-coop-multiplayer/
I see you were too young to have played previous Halo titles and so you immediately downvoted without giving a response. I’m sorry you’re too ignorant to realize what they stole from you.
Yeah, if the game is fun then ignore the cosmetics. If you like the cosmetics enough, then buy the cosmetics. As long as gameplay elements aren’t locked behind a paywall, I see no problem.
Naughty dog’s average customer is not interested to online games. It would have flopped
Bad idea starting, good idea stopping before too late
Good Naughty Dog.
I have hard time believing they had this great product they just didn’t want to support for a few years. Specially with how Sony has been dead set on having many live service games in its portfolio.
Specially with how Sony has been dead set on having many live service games in its portfolio.
the previous CEO was dead set on that, but he’s gone
They finally announced the obvious.
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Tlou2 is a 2020 game… this is a bit of an over reaction don’t you think.
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It’s been three years. It’s 2023.
The answer is “Yes, that was a bit of an overreaction. The last few years have felt like a lot longer than that with the pandemic and everything!”
Controversial opinion but I actually am kinda sad to hear this. I remember really liking the OG Factions multiplayer games in TLOU 1. It was really refreshing at the time for multiplayer shooters, since you needed a lot of tactics and teamwork to get resources in order to craft tools and take out their other team. Really nerve-wracking, engaging gameplay at the time. And since you had one life per round, you couldn’t just run and gun like in CoD/BF.
I know that the multiplayer game they were coming out with wasn’t like this, but I would’ve been happy to play Factions again and relive the old days. Probably one of the last games that I’ve really enjoyed a multiplayer shooter.
Must’ve been because it required more effort than releasing the same thing over and over for full price with a new coat of paint