• Credibly_Human@lemmy.world
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    1 day ago

    Just because a bad mechanic has a purpose doesn’t mean it’s not bad.

    I hate being forced to think about that shit.

    I love a partial solution in Cyberpunk where healing items simply have a cool down.

    Odenst make lore sense really, but you can flavour text that up.

    Weightlimits mostly serve to add annoying inventory management to a game that is supposed to be an escape.

    They should design their games better to not need the player to do that or horde things.

    Its part of why I hate how “loot” is typically done.

    • HubertManne@piefed.social
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      23 hours ago

      I like that system and also collection ones where you don’t have to have multiples of an item. Once you have it its an option.