What killed it, well after reviewing some PS4 gameplay I noticed that it was having audio issues, like it would allow some sounds but not all. It was almost as if it was receiving a 5.1 audio output but was missing the centre channel. Even though the PS4 was set to stereo.

After trying various cables, configs, and boxes. I narrowed it down to this box. Not sure what killed it, whether it’s just old, or that it’s been powered on for over 5 years straight. But its long service will never be forgotten in the hours of Netflix and Disney Plus it passed through to my recorder.

  • FartsWithAnAccent@lemmy.world
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    1 year ago

    That’s the thing though: Ultimately, there is no stopping it with restrictive technology.

    The only real way to stop piracy is to offer a good service for a good price.

    • Rabbit@lemmy.dbzer0.com
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      1 year ago

      Biggest evidence of that is Epic will give away games for free, but there will be people who prefer to pay for the Steam version over the free version.

      That’s the biggest evidence that piracy is a problem of distribution and goes against the idea that those who pirates are against paying for a product.

    • the16bitgamer@lemmy.worldOP
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      1 year ago

      Yup, outside of legacy PC titles which will never get a re-release, a 1-2 combo shot of GOG and Steam, I don’t pirate games. I even took the time to find way to backup my games so I can get legal ROMs too.

      • FartsWithAnAccent@lemmy.world
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        1 year ago

        Yep, GOG and Steam are pretty much the only ways I play games and I’ve bought a shitload of games from them both over the years.

    • UltraMagnus0001@lemmy.world
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      1 year ago

      They haven’t learned and the cycle starts again with streaming services doubling, then they wonder why they’re losing revenue.