Xbox’s new policy — say goodbye to unofficial accessories from November thanks to error ‘0x82d60002’::Got error 0x82d60002 on your Xbox accessory? There’s no fix, Xbox is going to block the use of detected unauthorized accessories with its consoles from November 12, 2023.

  • uberkalden@lemmy.world
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    1 year ago

    Microsoft does make a special controller for people with disabilities. Still sucks for people with custom setups. The cheating in fps games is out of control though

    • nik0@lemm.ee
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      1 year ago

      Does cheating in games justify downright deactivating custom accessories?

      • Draconic NEO@lemmy.world
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        1 year ago

        In my opinion absolutely not but the gaming community tends to give a lot of leeway towards companies rolling out so called “anti-cheat” solutions, even if they are downright scary i.e. asking users to install always on rootkits, or in this case, anti-consumer by forcing people to buy first or second party controllers.

        I’ve even heard people in other situations suggest that anti-cheat systems should have surveillance systems like the ones done on remote exams, which would be downright dystopian and would be a privacy and security nightmare, all for a fucking video game WTF?

    • English Mobster@lemmy.world
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      1 year ago

      The array of different disabilities is so vast - a controller which works for one player may not work for another.

      • chiliedogg@lemmy.world
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        1 year ago

        The adaptive controller is designed to be custom-modded for different disabilities.

        It’s actually a really cool system they designed in partnership with AbleGamers. They even have a mod for quadriplegic gamers. And it’s super affordable versus previous accessible interfaces.

        Accessibility is one of the few places where Microsoft has been wholly good in recent years. Play any first-party Xbox game from the last few years, and you’ll see that the first menu that opens up first time you play is accessibility settings.

      • joel_feila@lemmy.world
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        1 year ago

        great point, example there are two way to make a controller for 1 armed people, for the left hand and right hand.

    • hackitfast@lemmy.world
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      1 year ago

      Given that Xbox is a closed console, couldn’t they just have rootkit anticheat by default?

      Maybe I’m stuck in the past but it still seems as if consoles still don’t employ anticheats.

      • Draconic NEO@lemmy.world
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        1 year ago

        They could and probably do (might even be the same anti-hacking system which bans from xbox live from the Xbox 360 days) they aren’t doing this to combat cheating though, they’re doing it because it’ll make them more money. They might claim it’s anti-cheat because the gaming community will drink up that response and respect their decision without questioning it.

        Many people who do stand up against descisions like these are usually laughed at or accused of being cheaters, I bet people might even do it to me because I posted this.

        I will say that this will likely be all but a setback for cheat devices who can spoof or pass-through an official controller, they will adapt, this change will only truly be successful at killing third party controller support.

        • hackitfast@lemmy.world
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          1 year ago

          You’re not wrong. And unless the controllers have some sort of TPM module in them then yeah they’ll be easily bypassed.

          • Draconic NEO@lemmy.world
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            1 year ago

            Legacy official controllers don’t have a TPM so even if new ones do, current ones don’t and same goes for ones that spoof current official controllers.

            At least assuming they’re going to keep compatibility with current official Xbox controllers.