

The “survive” mission is unbeatable
The “survive” mission is unbeatable
There were some tricks and glitches for sure. Skipping whole encounters by climbing walls or clipping through them
Oh man. I did my SLASO* run so long ago, I can’t remember which level was the hardest
*= the achievements didn’t require the invisible guns skull for the rest of the game after the first level
I could make that in 1 day
After I participated in the other thread, I thought of a couple more scenarios where downvoting is useful:
Downvoting is a useful feedback tool to say hey OP, I have given your post an amount of my time that your low effort post did not earn. Try harder next time.
If a person creates a new community for a topic that already has one (or more), to get around the community blocks that users have already put up, that’s functionally very similar to ban evasion. I’m tired of blocking repeat communities. If I see a person make a new community for a topic that is practically identical to one that exists, a downvote is warranted.
I’m not telling you my opinion should overrule the other arguments here, but it’s better to have all sides present so it’s not just an echo chamber.
Yes I like having downvotes. I use downvotes to notice trends of spam so I can better identify who to report/block.
That site sabotages the back button, fyi.
ALSO the downvote disabling feature never worked as intended. It only blocks lemmynsfw accounts from downvoting anything, lemmynsfw or otherwise. THIS account could already downvote anything federated.
Or, rather, there’s no outcome where Noble 6 lives. It is beatable technically, in that dying is beating it.