

The single player mode was decent. I like the career structure, it’s something unique compared to most other racing games’ checklists of events.
Driving physics were a minor improvement over Heat, which was already solid on that front (especially compared to the train wrecks of NFS '15 and Payback).
Contrary to most NFS fans, I wish they leaned more into the cartoon/anime aesthetic, something closer to Auto Modellista. I’m guessing EA didn’t want to risk it though, so Unbound’s aesthetic feels a little half-assed as a result.
Car customization is great as expected, Ghost nailed this in NFS '15 and basically copy/pasted the same system into everything since, which I’m fine with.
The multiplayer is live service garbage and I’m very disappointed that all post-launch updates have ignored the single player mode entirely… Or maybe I should be happy that they didn’t incorporate live service garbage into the single player…
Overall, 7.5/10 if you ignore the multiplayer. It’s Ghost’s best game.
Some racing recommendations:
Midnight Club 3 Dub Edition
Enthusia
Need for Speed Hot Pursuit 2 (the PS2 version is the best one)
Burnout 3 Takedown AND Revenge, both are stellar
Tokyo Extreme Racer 3 and Drift 2