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Joined 1 year ago
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Cake day: June 26th, 2023

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  • Guy is hundred percent right. Lemmy is a echo chamber for a certain demographic as vast majority of users are in it.

    We either have tech, or politics. Literally every topic ends up in either. We also don’t have the differing opinions aspect as just about every debater talks like they’re just the different shade of the same color.

    Even spicy news that would make any other site a warzone of opinions just echo chambered here. Literally everyone agrees on one conclusion and random two comments that disagree with that having at least -15 points.




  • Koffiato@lemmy.mltoLinux@lemmy.mlI had a journey
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    1 year ago

    Seriously. I just can’t escape. I think it’s nice to have people who support xism while also having people that support yism and zism, as it creates a healthy environment where we can discuss things throughly; since each member will see, recognize, and interpret what they see differently and possibly contribute more.

    Vast majority of Lemmy users are in the same demographic which barely provides differing opinions so there’s basically nothing to discuss (apart from things do not sit well with said demographic).

    I really do hope this platform somehow attracts users from every ideology much like Tildes.


  • Koffiato@lemmy.mltoLinux@lemmy.mlI had a journey
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    1 year ago

    What? These things are not related to each other by a good margin. In fact, since the FOSS is completely orderless, it goes against communism; which requires some sort of order just to be able to function. But either way, the parallel is not there or questionable at best, not to mention irrelevant.

    Can we NOT drag useless politics into FOSS?



  • Still, the seamlessness should be there, I don’t care how they mask it, but it should be there somewhat, again, this is 2023. It doesn’t even do simple fade to blacks, but full blown loading screens everywhere.

    Also, travelling with the ship mechanic is incredibly, frustratingly cumbersome. For example, let’s say you wanted to jump to Sol for the first time, in Starfield, you’d do:

    • Select and mark your destination through map screen.

    • Somehow exit the map screen (either mash B or hold B and tap B again to exit the menu, cumbersome)

    • Highlight your weapons with the D-Pad and mash down button.

    • Highlight GRAV and mash the up button.

    • Enjoy game stripping controls away from you.

    • Go back into map screen to mark surface spot you want to go to.

    • Hold X.

    • Voilà, you’re there, insantly.

    Why have an entire space mechanic, if you’re just gonna make it frustrating to interact with? Game is okay with teleporting you around at times, but not others as well. It literally disrespects your time, but not in a good way. Speaking of a game that disrespects your time well, it’s Elite, which the flow of events would be:

    • Open Galaxy Map with Y+Left D-Pad and select a destination.

    • Exit with tapping B, once.

    • Align your ship with the destination and throttle up.

    • Tap Y to initiate jump.

    • Enjoy being able to look around or (albeit barely) interact with your screens.

    • Open System Map with Y+Right D-Pad and select your destination.

    • Align the ship with destination.

    • Open Navigation Panel via X+Left D-Pad, select your target and enable Supercruise Assist.

    • Enjoy ship taking you there, feel free to interact with panels, photo mode, chat, etc.

    Sure, it’s a lot more complicated as it is a sim, but see that you don’t really do redundant actions and you’re in control most of the time. Also, no loading screens as the jumping effect will mask the system change, and the “dropping from Supercruise” screen will mask the second loading screen. Funnily enough, you’ll wait more but feel like it took less.

    I don’t want Starfield to be be Elite or Star Citizen, but it doesn’t even have the rudimentary systems in place. For example, I thought you were able to fly anywhere with your ship in the atmosphere and outside it. Just not seamlessly transition between those. That’d be “possible” to have as the game already does this technically. It just isn’t there for whatever reason.

    Also this basically breaks exploration as the wast majority of travelling you’ll do is via the menus and loading screens due to the exact same issues. I remind you this game was marketed as an exploration game with 1000 and whatnot.

    This is also the case for game play as well. There are just way too many loading screens. Especially weird when they already have airlocks which would mask vast majority of those perfectly.