Monolith is pretty much the only reason I’ve already decided on getting their next console - it would be strange for Nintendo to not want them. It may be more niche over here, but JRPGs are the (one of the?) biggest genre in Japan.
I’d love to see Monolith games come natively to other platforms, but they’ve absolutely flourished under Nintendo so far. They’ve been given a lot of creative freedom with their own games, and also have had a lot of success as a support studio on the Legend of Zelda games, Splatoon games, and a lot of the other major games.
They also have a reputation for being one of the better japanese developers to work for, with overtime not normally being allowed. They also seem to give their employees easy development deadlines, with games like Xenoblade 3 releasing several months early (because they finished it early), and Xenoblade 1 remake having extra content, because they finished it early and used the remaining development time to work on other parts of the game.
They already owned 80% and then 96%, so practically speaking it’s not really a big deal, except for maybe investors.
Still, love Monolith Soft, so let’s hope it brings better things.
So the minuscule chance of ever seeing the Xeno games on another platform is now gone for good. Wonderful…
Personally I don’t really care for their games, but I know they have a lot of fans.
Is it good or bad news though? Would they consider multiplatform games, which is better and healthier? Because that ain’t happening for sure now, anymore.
As per the article Nintendo already owned 96% of the shares. Original founders had only 4% shares till March. Sometimes after that, Nintendo has acquired those 4% too.
Is releasing multiplats out of the question when a stakeholder has 96%? Otherwise I fail to see what the connection is to my comment
The connection is that there’s almost no difference between 96% and 100%. When you own 96% of the company (and thus your opinion has a 96% weight), you control the company.
Fair enough
Time to shutdown every JRPG