It’s an absolutely massive game, and has been in development for 17 years. They also were pretty upfront with the fact that there would be a price increase at launch. I’ll also mention it’s one of the rarer games where the devs opted out of any Steam DRM, so you can copy the game files and run them on any machine without needing Steam installed. I keep the game on a thumbdrive for playing on my work PC when I have downtime.
All in all I think the price is well deserved, and I hope they do really well.
I’d love to see Monolith games come natively to other platforms, but they’ve absolutely flourished under Nintendo so far. They’ve been given a lot of creative freedom with their own games, and also have had a lot of success as a support studio on the Legend of Zelda games, Splatoon games, and a lot of the other major games.
They also have a reputation for being one of the better japanese developers to work for, with overtime not normally being allowed. They also seem to give their employees easy development deadlines, with games like Xenoblade 3 releasing several months early (because they finished it early), and Xenoblade 1 remake having extra content, because they finished it early and used the remaining development time to work on other parts of the game.