We also get latency improvements through Isochronous Adaptation Layer (ISOAL) Enhancement. This allows the Bluetooth device to cut larger data frames into smaller chunks while ensuring its timing information remains accurate. This would help reduce latency and potentially make Bluetooth audio devices a viable solution for wireless audio, especially in gaming.
That was unnecessarily snarky, but I couldn’t help myself. I don’t even know what any of that means or if it will actually actually reduce audio latency.
audio latency when
When you read the article:
That was unnecessarily snarky, but I couldn’t help myself. I don’t even know what any of that means or if it will actually actually reduce audio latency.
It’s a bit delayed
A major improvement already happened in 5.2+ but few devices support it yet (LE Audio with LC3 codec).