Over $600 Million Later, Star Citizen Is Now at the Alpha 3.20 Stage::Star Citizen’s long-running development has inched forward yet again, this time to Alpha 3.20 stage.
Okay…so…when can we try it out?
You can play it now. They even offer a free weekend every now and then. I tried it a few years back but never got very far into it…
Who knows, the game might release by 2030 at this rate.
You can also pay for it and get a refund, which is what I did. It isn’t anywhere close to being finished.
I’m just super curious at to what $600m would get me. Maybe suckering people into paying for it out of curiousity was their genius business plan along though.
That’s the cost of about three typical AAA games. Genshin Impact’s costs up to around its second year of development is also about that much.
The average cost of a AAA game is $80m.
“AAA games are the big-budget games that large studios and publishers typically make. The average AAA game takes about four years to develop, with an average cost of about $80 million and higher. But this amount can vary significantly depending on the type of game and its level of complexity.”
-https://rocketbrush.com/blog/how-much-does-it-cost-to-develop-a-game
AAA games also tend to do esoteric things like “release” and “become profitable” and “spawn sequels.”
Whenever you want…provided you spent like 50 dollars on a starter ship in 2014
It’s $45 right now…
They have sales, I grabbed it a few years ago for like $20. Yeah it’s got bugs but I’ve got a good bit of time playing it. It’s got plenty to do, people in here didn’t really play it and are on the hate train. Don’t be a whale and you’ll get your money out of it.
So with some quick math, if everyone that played the game spent the same amount of money each person would have spent $126 on it.
Yes, but that’s never how these things work.
Just as an example, I played a mobile game for a while. F2P was an option, and some players did that just fine. Some put maybe $10 in just to get the ads and annoyances to go away.
Then there was one specific user, who spent so much money on the game, he got banned more than once for having more of different kinds of resources that would normally be impossible to get in that quantity. They spent tens, if not hundreds of thousands of dollars on a mobile game.
They then quit, because they reached the point where they could no longer progress. Not because of another paywall, but because the game literally could not function at the level he pushed it from a resource standpoint.
Those people are often where most of the money comes from in f2p games. They are referred to as “whales” by the gaming industry.
My man I just quickly crunched some numbers to find a average, of course you have variance in the spending habits of players from person to person.
Crazy that people can throw money away like you described though, they must live in a totally different world than most people. And getting banned for having more resources is honestly the funniest thing to happen from dumping money into a f2p game.
Honestly pretty middle of the road as these things go. A world of warcraft subscription is $200 a year right now.
Why is that in a tech community?
After a couple of free weekends, I was on the verge of buying it but then I saw that they separated squadron 42…
Hold on, I’m not familiar with Star citizen, but do you have to spend real money to get ships in this game?
The MISC Hull C added with the Alpha 3.20 update costs an eye-watering $500
$25,000. That’s how much a single ship can cost.
https://rarest.org/entertainment/expensive-star-citizen-ships
This game developer is such trash.