I remember a few from various stages of my life (born 1984).
Seeing the demo footage of Sonic 2 in Woolworths and thinking the leaves falling down in Aquatic Ruin zone was so cool and advanced.
The original Sega arcade of Virtua Racing with the moving cars completely blew me away.
I remember my uncle loading up Cannon Fodder on his Amiga, and a REAL song with REAL music came out, along with REAL photos. I was amazed haha.
A few years on I remember a PlayStation demo disc having promo footage of the first Gran Turismo and it looked so real to me, I watched it over and over. The first Driver on PS1 looked absolutely amazing to me also.
Pairing two TVs and two Xbox consoles together for an eight player local Halo death match. Online gaming will never match the energy in that room.
My buddies and I had easy access to a theater, which had giant curved walls on each side of the stage. We hooked up three projectors to three Xboxes; One projector for the stage, and one for each of the curved walls. Then we ran them into the sound system.
We did it two or three times a week for months.
The funny part is that you could always tell who was screenlooking, because the screens were so big that you had to physically turn your head away from your own screen. And at that point you just die, cuz you start missing the people right in front of you.
Any theatre that doesn’t facilitate this has my express permission to go out of business. That sounds incredible.
Starfox 64. I played it at Toys R Us…oh, uh, kids Toys R Us was a toy store that had been around for like 80 years. And everybody knew it was never going to close, because there was always going to be more kids…and then it closed.
Anyways, they had a demo unit you could play. It reset every 10 minutes. Then Mario would pop up and say “THANK YOU FOR PLAYING NINTENDO 64, WHO’S NEXT???”
And like a stupid teenager, I yelled “I AM!!!” as if it were voice activated. It wasn’t. I was just a dumb teenager telling at a CRT tv.
One time I got so invested in it, that I didn’t even notice a kid was behind me for like 20 minutes. And eventually he said “Excuse me…you went 3 times in a row. Can I try please?”
Man I felt like an ass. He probably felt like I was bullying him out of playing. I was twice his age, twice his size, and even compared to other kids my own age I was always a kid who was at the top of the food chain. I genuinely didn’t see him, and thought I was alone. I let him play all the turns until his family made him leave.
But those visuals…THE RUMBLE PACK!!! OH MY GOD!!! THE CONTROLLER SHAKES WHEN YOUR SHIP GETS DAMAGED!!! And it had 3D space ship flying and voice acting, and oh my god…
It was all very overwelming. I’m not saying Mario 64 is a bad game. I loved it. But Starfox 64 was the game that made me buy a game for a console I didn’t even own. I was THAT sure that I’d have to have an N64 one day…that day was like 6 months later.
There are some very memorable games.
No game has ever matched the freedom of Morrowind. You are only limited by yourself. Even Oblivion and Skyrim feel restricted by the game itself.
Half-Life 2 interacting with the environment. I must have played with the can for hours the first time.
Final Fantasy VIII though was the single most impressive game for the hardware it came out on. The character models being actual human proportion, the summons looking like actual monsters, and the FMVs where people look like damn people in a movie.
In the same vein, FFX being described as looking like FFVIII’s FMVs but all the time. And then living up to the hype.
Morrowind mentioned, based comment.
deleted by creator
The first thing that jumped to my mind was Half Life 2. The facial expressions on the characters, and the physics of objects in the game world.
3 of them:
-
watching an Amiga 500 load from disk having only seen 8bit games on tape. Everything that machine did at the time was like magic.
-
watching the castle fly through intro for Unreal on PC when the first 3D accelerators appeared. Everything changed after that.
-
experiencing the shark diving demo on PlayStation VR. And also how nothing changed after that! xD
And to have been able to experience that evolution from space invaders to cyberpunk in a single life time has been a privilege.
We’re the only generation that grew up alongside video games. We watched them grow up into what they are today, and our kids don’t even know of a world without them.
I don’t know what “Age” we’re in right now, but I think 1970-2024+ should be referred to as the Video Game Age.
I feel the same way about it being a privilege. I missed the earliest part… but even to have lived through the NES and Master System era through to today has been amazing.
Games will continue getting ever more impressive, but nobody again will witness the kind of seismic leaps in what games could accomplish that people saw between the 70s and 2000s.
-
Stepping out of the sewers in Oblivion for the first time. Nothing has really captured that feeling since.
deleted by creator
Yes! That is a true masterpiece that at the time set a new standard.
Final boss fight of Portal 2 - one of my favorite and most satisfying gaming moments.
Playing side scrollers my whole life and seeing Mario64 at a Walmart. Being able to play in actual 3D and thinking at no way they can surpass this.
Everything about Metroid Prime. Incredible soundtrack, gorgeous scenery, interesting wildlife, challenging bosses/puzzles, and so so so much lore. It’s still probably my all time favorite game. Can’t wait for Prime 4 to come out!
Just remembered that seeing Doom for the first time is another obvious one. Man that game was incredible when it came out.
I remember my brother telling me about Wolfenstein 3D. I insisted that something like that, that moved smoothly at your command in any direction instead of in clunky 90° turns and blockwise steps, was impossible with the current technology.
I was wrong.
you were right, the computers couldnt do the math in time. the trick was to precalculate the sin/cos tables for angle steps into tons of lookups instead.
It wasn’t just the trig tables, but realtime raycasting altogether felt like sorcery.
And was re-released last week. I was pleased to see the 2024 console ports still support LAN play.
Oh boy I have a few:
PC
Another Lifeless Planet (and me with no beer) was fantastic for a text adventure.
Testdrive pushed graphics hard
Wolfenstein 3D was incredible at the time being surpassed by Doom then Quake.
Day of the Tentacle for its high quality cartoon animation opening sequence.
Unreal on a Voodoo graphics card was something else.
HL2 of course with its physics (ragdoll) engine and jump in polygons.
Doom 3 for its advance in polygon count again.NES
Super Mario 3 was a leap believe it or not. Blew people away back then.
Battletoads had huge sprites which wasn’t a NES thing until they did it.SNES
Fzero and Mode-7 graphics
Donkey Kong Country, its CG was nuts at the time
FFVI’s snowfield theatrics
StarfoxSega
Earthworm Jim had a great art style and pushed edgy games
Another World/Out of this World for that opening and style was amazing and still holds up!N64
Super Mario 64 Japanese demo at Babbages in a mall before the US demos came out. That was mind blowingly smooth.
Waverace 64 for its water effects.
Ocarina of Time for its cinematic 3D story telling and fun gameplay.Neogeo
Metal Slug was incredible in the arcade for all the sprites moving on screen and action. So much fun still to this day.PlayStation
Resident Evil was incredible for the atmosphere.
Tomb Raider for more detailed 3D environments.
Warhawk also stood out for its great use of the analog dual joysticks.
FFVII for its cinematic story telling and FMVs.
Wipeout for its fast paced racing and great OST.
Grand Turismo for its photo realism simulation and physics.Dreamcast
Seeing the demo of Sonic Adventure blew my mind since it was so fast and colorful. The whale jumping after Sonic as you raced away was burned into my brain.Gamecube
Wind Waker, still love that art style and loved the exploration that was enabled by sailing the sea. Didn’t feel that again till BoTW.Wii
Super Mario Galaxy for its outstanding OST and gameplay.Playstation 2
Grand Turismo 3
Little Big Planet had incredible art direction and unique play styleWii U/Switch
Breath of the Wild. What an intro to a new world! They absolutely pushed the hardware to the limits on the Wii U.Playing the Mario 64 Demo at Walmart.
My brain had a hard time trying to navigate in 3D.
Final Fantasy X blew my mind in pretty much every way possible. Never had I seen such amazing graphics, heard such great video game music, been immersed in such a gripping story in a game.
Honestly I think I may have been chasing that high ever since.
I came here to say the same thing, first game I played with full voice acting. I was blown away, and the graphics compared to everything else to that point we’re outstanding. Nothing has topped FFX.
I’ll never be able to get over the opening cinematic to the first Kingdom Hearts. Having played mostly Game Boy Color prior to that, I had no idea that graphics could look that good.