• MrScottyTay@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    1
    ·
    6 months ago

    Could they not hash the contents of the game’s folders and send that back to the server to confirm it’s not been tampered with?

    • Zangoose@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      6 months ago

      Games probably do this in some way already with something like a checksum but the problem is you could have some separate program reading from game state/display at runtime to get around this. That’s part of why a lot of cheats are installed at a kernel-level.