Wait, is Unity allowed to just change its fee structure like that? | Confusing, contradictory terms of service clauses leave potential opening for lawsuits.::Confusing, contradictory terms of service clauses leave potential opening for lawsuits.

  • StarManta@lemmy.world
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    1 year ago

    I have been a developer professionally and exclusively using Unity for 17 years. Yesterday, I installed Unreal Engine. I’m doing as many tutorials as I can this weekend.

    I have no faith now that there will be enough studios willing to use Unity to sustain a career based on it.

    • fartsparkles@sh.itjust.works
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      1 year ago

      Godot is in terrific shape should you not wish to give any of your revenue away. Of course I wouldn’t use Godot for a project that requires advanced rendering features or high graphical fidelity.

      • tabular@lemmy.world
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        1 year ago

        Godot is also free software; if they tried to do something like Unity then 3rd parties can remove the offending code and even continue development without the them. Unreal is only source available, you ultimately could have the same issue with Unreal in the future.

  • Buddahriffic@lemmy.world
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    1 year ago

    Hey unity specialist programmers, if you want to boost your career out of this, learn another engine asap focusing on “how to do cool things I could do in unity in the other engine” and then market yourself as a “unity exit programmer” that specializes in converting projects from unity to different engines.

    Your expertise still has value, you just need to pivot its direction.

    Edit: extra word removed

    • Shapillon@lemmy.world
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      1 year ago

      That’s one of the smartest things I read all day (outside of the Rust book and sdl2 doc :p)

  • Lunch@lemmy.world
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    1 year ago

    There’s discussions about stopping the teaching of Unity in Universities too.

  • GrayBackgroundMusic@lemm.ee
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    1 year ago

    Isn’t fraudulent to change the terms of the deal after you’ve agreed to a contract? How are the new fees enforceable at all?

  • frazw@lemmy.world
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    1 year ago

    One of the most important things in a tool line this is long term stability. Unity just showed anyone intending to use their engine they are not a stable choice. I wanted to use unity for a recent project and found unreal engine terms more acceptable for my use case before these changes. Now there is no competition.

  • dx1@lemmy.world
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    1 year ago

    Open source software, love it or…eventually be miserable