• simple@lemm.ee
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    1 year ago

    It’s actually neither of those, the biggest impact is free-to-play games. Hearthstone, Legends of Runeterra, virtually every Unity mobile game in the market… Having to pay per install has huge potential for abuse and can cost a fortune for games with millions of downloads.

    • falkerie71@sh.itjust.works
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      1 year ago

      JFC, I just learned that they are retroactively applying this new rule. This means that games that are out already or have been on sale for multiple years will have to pay the runtime fee too. Insane. They can bankrupt a studio before they even release their next game.

      • Cavemanfreak@lemm.ee
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        1 year ago

        I don’t think they can enforce that, right? I assume that would be a change of the contract, which they can’t just do willy nilly.

    • Cheers@sh.itjust.works
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      1 year ago

      Pricing should protect indie and small businesses. When it destroys those, we need government to step in because we’re on track to create oligarchs in every industry that are too big to fail.