According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

  • avater@lemmy.world
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    1 year ago

    so it does not stutter or anything and it does run on an average of 70fps outside and in taxing environments and you are describing this as dogshit?

    lol. no further questions.

      • avater@lemmy.world
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        1 year ago

        I won’t click on a LinusTechTip Link 😀

        And I dont say the game could be better optimised, but to say that a stutter-free expierence with an average of 70 fps is “runing like dogshit” is some kind of special. Could it be better, yes, is it running like dogshit, nope.

        • stonedemoman@lemmy.world
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          1 year ago

          🤦 So you’ll just continue to ignore overwhelming evidence and get defensive. It’s ironic you’d call them special.

          • avater@lemmy.world
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            1 year ago

            70 fps on average without any kind of wrong framepacing or stuttering is not “running like dogshit”, thats my whole point, “mate”. If the the game would run with 30 fps and crazy frame spikes on modern hardware I would agree but to call a >60fps stutterfree expierence that is just supid, on every game.

            • stonedemoman@lemmy.world
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              1 year ago

              If you wouldn’t call having your performance more than halved dogshit, I don’t really give a fuck what you have to say.

              • avater@lemmy.world
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                1 year ago

                I don’t really give a fuck what you have to say.

                Feel free to not answer to my posts. Please. I’m more than fine never to hear from you again…

    • regbin_@lemmy.world
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      1 year ago

      If I set the resolution to 1024x768 and the graphics to Low but the FPS is still the same, something is wrong.