According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

  • Dasnap@lemmy.world
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    1 year ago

    I’d assume an issue possibly at the engine level isn’t something that a mod can fix?

    • whileloop@lemmy.world
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      1 year ago

      The end of the article seems to say as much. However, it seems the Vkd3d developers are trying to improve what they can.