• TachyonTele@lemm.ee
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    7 months ago

    Oh I know. It actually started as a Mario game though. Then the festival was coming up so they made it Doki Doki Panic. Then Nintendo of America balked at how Mario Bros 2 was basically an intensely difficult expansion pack, and the rest is history.

    Regardless of all of that tho, Mario 2 USA was always cannon for the series after it was released.

    Edit. I’m not refuting you, just adding more contenxt.

    • almar_quigley@lemmy.world
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      7 months ago

      Isn’t it the opposite? It was reskinned to be a Mario game because Mario 2 in Japan is what we now know as the lost levels. I don’t think this was originally anything but doki doki. Hence the completely different mechanics.

      • TachyonTele@lemm.ee
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        7 months ago

        No it started in R&D as a new Mario game. They wanted to explore vertical scrolling. Similar to how Breath of the Wild was prototyped as a Zelda 1 game. They needed something for the festival so they used it for that instead of Mario.

        That’s why they chose to use it for Mario 2 USA. It was at it’s core a new Mario game anyways.

        • ripcord@lemmy.world
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          7 months ago

          Similar to how Breath of the Wild was prototyped as a Zelda 1 game.

          What’s a “Zelda 1” game and how is it/BotW similar to the vertical scrolling thing?

          • TachyonTele@lemm.ee
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            7 months ago

            The legend of Zelda (Zelda 1) on the Nintendo entertainment system was the first game in the Zelda franchise.

      • TheLowestStone@lemmy.world
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        7 months ago

        You’re correct. I’ve never heard this anywhere else and I literally took video game history classes at a college that is partnered with Nintendo of America.