• almar_quigley@lemmy.world
    link
    fedilink
    arrow-up
    4
    arrow-down
    1
    ·
    7 months ago

    Isn’t it the opposite? It was reskinned to be a Mario game because Mario 2 in Japan is what we now know as the lost levels. I don’t think this was originally anything but doki doki. Hence the completely different mechanics.

    • TachyonTele@lemm.ee
      link
      fedilink
      arrow-up
      4
      arrow-down
      1
      ·
      edit-2
      7 months ago

      No it started in R&D as a new Mario game. They wanted to explore vertical scrolling. Similar to how Breath of the Wild was prototyped as a Zelda 1 game. They needed something for the festival so they used it for that instead of Mario.

      That’s why they chose to use it for Mario 2 USA. It was at it’s core a new Mario game anyways.

      • ripcord@lemmy.world
        link
        fedilink
        arrow-up
        1
        arrow-down
        1
        ·
        7 months ago

        Similar to how Breath of the Wild was prototyped as a Zelda 1 game.

        What’s a “Zelda 1” game and how is it/BotW similar to the vertical scrolling thing?

        • TachyonTele@lemm.ee
          link
          fedilink
          arrow-up
          1
          arrow-down
          2
          ·
          edit-2
          7 months ago

          The legend of Zelda (Zelda 1) on the Nintendo entertainment system was the first game in the Zelda franchise.

    • TheLowestStone@lemmy.world
      link
      fedilink
      arrow-up
      1
      arrow-down
      4
      ·
      7 months ago

      You’re correct. I’ve never heard this anywhere else and I literally took video game history classes at a college that is partnered with Nintendo of America.