• Atomic@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    98
    arrow-down
    4
    ·
    2 years ago

    Why are they getting so much attention for it?

    Nintendo does the same with BoTW and ToTK. Long dev cycles that releases a functional game without micro-transactions.

    FromSoft does the same with most of their games. Where people actually beg them to release DLCs.

    But no… it’s Larion they seem to go after.

    Nintendo is huge. FromSoft has their own cult. But Larion? What’s can they blame there? Nothing. Most big studios that bitch about this is larger than Larion. Maybe because they are more scared that if Larion can do it. There’s no excuse anymore.

    • CaptPretentious@lemmy.world
      link
      fedilink
      English
      arrow-up
      27
      ·
      2 years ago

      I think it’s due to the little guy making a huge wave that other people don’t feel they’re “allowed” to make. These other devs work on “AAA” companies working on big name titles from studios everyone has heard of so. But now a small, indie studio comes along with a grand slam and they don’t like it kind of makes them look bad by comparison. Showing you can release a big complex game without it being an absolute buggy mess, doesn’t need microtransactions, doesn’t need to sell millions of copies to be considered a success, and isn’t just a copy paste of the previous game with a handful of modifications made to slap a new “FOR SALE” label on it…

      • Atomic@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        4
        ·
        2 years ago

        You’re not referring to Larion as a small indie studio right? They are not a small indie studio.

    • bonfire921@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      15
      ·
      2 years ago

      I agree with you, thing is: Nintendo produces Nintendo exclusives, so it doesn’t affect the gaming space as much as other games might

    • assassin_aragorn@lemmy.world
      link
      fedilink
      English
      arrow-up
      11
      ·
      2 years ago

      There was plenty of distaste for Elden Ring when it came out – devs at Ubisoft I believe ridiculed how the UI wasn’t informative and such.

      I think AAA studios are terrified because they’re seeing just how much consumers value quality over quantity and MTX bullshit. Games that should be in self contained bubbles are now hitting mainstream and becoming absurdly popular.

      • CheezyWeezle@lemm.ee
        link
        fedilink
        English
        arrow-up
        12
        arrow-down
        1
        ·
        2 years ago

        Lmao Ubisoft of all folks should shut the fuck up about UI, they are literally the source of the meme about cluttered and overly complicated UI. If Ubisoft is complaining about a UI I have to automatically assume it is a good UI.

        Also, if AAA developers have been paying attention for the last decade, they would know that consumers have valued quality and shown disdain for MTX since MTX started becoming pervasive. MTX overall can generate a lot of revenue, but it isnt sustainable, hence why there is always some sort of FOMO characteristic included with the MTX system, making things limited time and constantly shovelling low effort “new content” to fill out the MTX system.

      • Cosmic Cleric@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        2 years ago

        They’ve been working for almost a generation now on changing the mindset of gamers as to what they should expect from a game, and here comes a really good game from a little known studio doing exactly what games used to expect before the mind changing was attempted.

    • Cool Beance@lemm.ee
      link
      fedilink
      English
      arrow-up
      3
      ·
      edit-2
      2 years ago

      The lesson here is you can trust most big Japanese publishers/developers and it’s the opposite for American/European ones. Christ, Death Stranding was almost ruined by all the “subtle” product placements they put

      • chickenwing@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        2 years ago

        Kojima got away with his product placement in mgs3 because nobody in the west knew calorie mate was a real product lol.