You were in danger, now you are in Valhalla
Man I keep hearing people talk about Valhalla and Valheim. I need to check this shit out.
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It’s very rough around the edges and the grind is so bonkers. It also suffers from things taking an obscene amount of time single player, but rather trivialized in multiplayer. I really thought I was going to like it the game is right up my alley but I give it some pretty meh opinions
Trying to get to New Vegas by going north from Goodsprings:
It’s just a giant bee thing, how much damage could it possibly do?
“What the hell does woozy mean?”
I just boink boink boinked past everything. My brother actually got mad at me for not playing the game “as it supposed to be played”.
They said Vegas so I went to Vegas!
So we all tried this our first time, right?
Me the first time I played Skyrim and 10 minutes in, found the giants. I was launched into orbit
Me in valheim entering plains
*Except if you are playing Elden Ring.
In Elden Ring you are not supposed to be anywhere. It is only your willpower which keeps you able.
Playing Baldur’s Gate and D&D made this a little confusing, since 350 HP in either game is boss tier.
It may be unpopular opinion, but I prefer this mechanic than enemies scaling their level with you. This is also why I love older Piranha Bytes titles (Gothic 1, 2 and Risen), as beating tough enemies that you encountered many times and couldn’t beat before because you had previously weak character is the best thing ever.
IMO it depends on the game.
I can tell the strength difference between a Rando Bandit and a Decently Equipped Bandit.
Or a Rando Bandit and a Giant Ass Monster.
But this is obviously not the case for Rando Bandit and Rando Bandit, when somehow the latter is stronger because they stay on the other side of the forest.
I just hate this kind of areal difficulty scaling because there isn’t much visual cue provided.
Only time it feels bad is when the game doesn’t give you enough levels/xp by just doing the story missions. Don’t make me do some checklist gaming side quests just so i don’t get one shot in the next area.
Eh, it’s usually doable if you can survive one hit. Not that it’s recommended, or usually any fun, but doable. If they one hit you so hard that it feels like a nuke hitting a fly, that’s when you nope out and don’t try to return for a good while.
This is just my normal highest difficulty setting experience. If I can do decent damage against the enemy, I can make it work.
That stupid graveyard in Dark Souls 1