Old news but still pretty un-cool of Konami: https://www.gamezone.com/news/konami-locked-hideo-kojima-in-a-separate-room-away-from-dev-team-for-last-six-months-of-metal-gear-solid-5-the-phantom-pain-development-3446023/
Old news but still pretty un-cool of Konami: https://www.gamezone.com/news/konami-locked-hideo-kojima-in-a-separate-room-away-from-dev-team-for-last-six-months-of-metal-gear-solid-5-the-phantom-pain-development-3446023/
Yes let’s count them
At this point, Konami shutter kojima productions, throw away the fox engine they had made for all Konami developers to use and fired the goose that laid their only golden eggs. At no point does kojima go more than 4 years between new products for Konami.
If you want to look at it from the purely business perspective, then you can make the argument that their new ceo wanted out of the video games business to focus on pachinko. That’s a valid thing to make claims around. They basically killed off all their video game products.
But if you want to claim that that the game just needed to ship regardless, then well, reviews, critics, players, consumers, they’ll all disagree with you there. The number one complaint is that this game wasn’t finished. And as we’ve learnt Konami seemed to have bad blood that made them vindictive against the developers of the game that likely made things worse.
Lmao you got a lot of cope in that wall of blab.