- cross-posted to:
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- cross-posted to:
- [email protected]
I honestly doubt this will take off, but it’ll be interesting as a tech demo for what AR/VR can be at the highest end.
I honestly doubt this will take off, but it’ll be interesting as a tech demo for what AR/VR can be at the highest end.
The anti-consumer apple BS aside. The lack of PC support or support for any real GPU that has a chance at running Games in full resolution, makes this dean on arrival for most people using VR.
Apple is pushing productivity as the main application for Vision Pro, to the point they don’t even call it VR but spatial computing instead. I don’t think gaming is really for a focus for them at the moment, instead they want to try and tap into other markets who aren’t using VR currently.
I was under the impression these were meant to be AR glasses, not VR glasses? Either way, I’m not really sure who their target demographic is supposed to be at that price point.
I wouldn’t consider it AR because it’s still a fully virtual environment the user is interacting with, granted it’s built convincingly from the camera feeds. If the lens were a clear passthrough into the real world+layering virtual elements over it then I think it falls under AR.
It’s mostly semantics though. The line between AR and VR has been fuzzy since we started shoving camera passthrough on devices.
Ugh. Apple marketing with their need to create words for existing tech is just so damned pretentious.