• Flying Squid@lemmy.world
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    1 year ago

    Ugh, that episode is so fucking stupid. “We wanted to pass information down to our creations, but we hid it in a puzzle for no apparent reason and just hoped that all the pieces of the puzzle would evolve into spacefaring civilizations that will all work together to solve the puzzle.” And that didn’t even happen because one of the pieces was on a world which didn’t have much life on it and it got intentionally destroyed during the race for all the puzzle pieces.

    • EdibleFriend@lemmy.world
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      1 year ago

      And don’t forget when you put the pieces of the puzzle together the DNA somehow rebuilt a fucking tricorder into a hologram emitter.

      • Flying Squid@lemmy.world
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        1 year ago

        As far as I know, the ‘ancient race that created everyone else’ has never been mentioned in Star Trek again (at least on TV) and I hope it stays that way. Let that episode die in the memory hole.

        • EdibleFriend@lemmy.world
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          1 year ago

          Sort of like how warp drive destroying the universe and there being speed limits and shit just kind of went away.

          • Flying Squid@lemmy.world
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            1 year ago

            They sort of repeated the idea in Discovery with the dilithium shortage. I was not really a big fan of the resolution of that one though.

          • dalekcaan@lemm.ee
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            1 year ago

            It’s kinda funny how they introduced warp drive harm as a sort of analogy for fossil fuels and the damage we’re doing to our own planet, then slowly stopped talking about it because it wasn’t convenient to the plot.

    • The Picard Maneuver@startrek.websiteOP
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      1 year ago

      I didn’t care for it either. It was like they wanted to explain why every alien race looked like humans in costumes, but I was perfectly fine with suspension of disbelief.

      • agamemnonymous@sh.itjust.works
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        1 year ago

        I think humanoid is a perfectly logical end-state for any terrestrial species that develops technology:

        Gotta get energy somehow, consumption is more energy dense than autotrophy, so need a mouth. Gotta find the stuff to put in mouth, so need sense organs, closer to mouth is better. Light is generally the best medium for sensing, so eyes eventually. Two eyes are way better than one for depth perception, but three is inefficient energy investment with seriously diminishing returns.

        Gotta move around in a gravity well to get to your food, so you need some kind of limbs. In the beginning, before developing the sophisticated nervous system necessary for dynamic locomotion, four is the minimum so you can remain stable on three limbs while you move the fourth.

        Gotta start banging rocks together if you want tech, so you need hands of some kind, and two free limbs. By this point, your nervous system should be sophisticated enough to allow dynamic locomotion, but you still need at least two “legs” to move relative to each other to move on the ground in a gravity well.

        I would expect most technological species with similar heritage to humans to look roughly humanoid. There are plenty of other forms, but I feel like they’d be selected against.

        • kameecoding@lemmy.world
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          1 year ago

          Well any species would be a product of their environment but I think the logic that bipedals with arm like appendages would dominate the world isnt far fetched.

          And as you say they would likely not have unneccessary stuff like 3rd eye or 2 sets of arms since evolution is basically the system of good enough anything above that is a waste

          So something might start out with 3 eyes but would eventually lose it as standing up and bejng able turn around is good enough to survive and propagate