Arc Raiders has only been out a day, but it has already surpassed a Steam concurrent peak player count of 264,673, making it one of the biggest extraction shooters ever on Valve’s platform.
Arc Raiders has only been out a day, but it has already surpassed a Steam concurrent peak player count of 264,673, making it one of the biggest extraction shooters ever on Valve’s platform.
See that’s interesting because it’s more cozy for me when I shoot on sight and more tense for me when I socialize. I’ve lost loot when I’ve tried talking it out and maybe that stings more because assuming I lose some of those engagements I must have saved more loot than lost when talking.
Idk, it’s the social pressure like in a fictional apocalypse of like “will these humans be friendy or not”, they’re unpredictable. Also I think the map has an effect on friendliness as well. Like Dam had a lot of friendly people but blue gate was like 50/50 at best.
It’s just so cool that the game can change so much from playing solo vs squads.