Minecraft: Java Edition has been obfuscated since its release. This obfuscation meant that people couldn’t see our source code. Instead, everything was scrambled – and those who wanted to mod Java Edition had to try and piece together what every class and function in the code did.
Modding is at the heart of Java Edition – and obfuscation makes modding harder. We’re excited about this change to remove obfuscation, as it should make it quicker and easier for modders to create and improve mods. Now you won’t have to untangle tricky code or deal with unclear names. What’s more, de-bugging will become more straightforward, and crash logs will actually be readable!
surprisingly fantastic and consumer friendly move from mojang, good on them


Why not go open source? What are they so afraid of, given anyone can now see the source code by using a simple tool?
Open source includes unlimited distribution. The game is still paid and they want to reserve distribution rights.
Open-source and source-available are used interchangeably. Releasing the source does not mean the license will allow any form of redistribution or recompilation.
If you decompile the game yourself you can infinitely distribute the game as well. This is not an argument.
No don’t look it up, simply assume that you know what it means without ever seeing a definition because your brain is just better than everyone else’s.
https://opensource.org/osd
Open source and source available are not and cannot be used interchangeably. They mean two extremely different things!
The comment said why not go open source, not why not go source available though.
To add to this, it’s exclusively available on the Microsoft Store, which has gotten so bad lately that I refused the terms on their most recent update and haven’t had it installed on any machines since.
It isn’t? Minecraft: Java Edition (which is getting deobfuscated) is available on their website for Windows, MacOS and Linux. Minecraft: Bedrock Edition has nothing to do with these news.
I could be mistaken but I’m 90% sure the website redirects you to buy it on the Microsoft Store, which is also how it will be installed and launched.
No it isn’t. On Windows there are two versions of Minecraft. “Minecraft: Bedrock Edition” available as a UWP using the Microsoft Store, written in C++ and supporting crossplay with the Minecraft releases for consoles and mobile phones and “Minecraft: Java Edition” available through minecraft.net, written in Java and supporting crossplay with the MacOS and Linux versions.
https://www.luanti.org/
Do you mean source available or actually open source?
I mean releasing the source under a license like GPL (or whatever the modern equivalent is).
Because then anyone could fork it and redistribute the game which I presume they don’t want.
It would be sweet for us if they did, but I can see why they don’t want to do that.
Things like Minetest exist.
They could distribute source ports of the game, but you’d still have to buy the game in order to make use of them. Textures, sound effects, animations, etc. are (usually) not source code.
That’s why people still buy Doom 2 even though it was open-sourced in 1997.
Fork it and use your own texture and sound pack doesn’t sound like much work tbh. Any major modpack could just redistribute the game as a fork and it would be awesome. But Microsoft probably don’t want that.
The small amount of sales of doom 2 today is not at all comparable to the massive amount of minecraft sales and minecraft-related microtransactions that microsoft is raking in. Doom has many modern sequels that are far more popular today than doom 2, while minecraft does not have any official sequel.
And Hytale got shitcanned!
It’s actually amazing that in an industry so hell-bent on copying successful formulas ad-nauseam (e.g. Quake&Doom spawning the whole genre of First Person Shooters), Minecraft has not seen anything reach the status of spiritual successor in over 15 years of charts-topping sales performance. Not from its own studio, not from its former creator, not with the Late Hypixel Studios.
There are survival games and base-building games and exploration games, but none of them are “Minecraft-likes” in the way that early FPS were “Quake-likes”. CS has Valorant. LoL has Dota. Tekken has Street Fighter. PUBG has Fortnite has Roblox. Minecraft somehow remains truly one-of-a-kind, a gaming UFO that eludes suits looking for a replicable formula. I actually believe Mojang themselves don’t understand why Minecraft works in the first place either, which is why every update seemingly either underwhelms or angers everyone. That game is lightning in a bottle and no-one knows what to do with it.
If Nadella had a stroke so bad he decided to make Minecraft FOSS, I’d be really interested to see what would happen. If any for-profit company was allowed to make direct Minecraft derivatives, I do think we would see a level of creativity and innovation that would dwarf even the already extremely prolific current modding scene.
Open-sourcing Doom increased, rather than decreased sales.
Doom also went open source long before there were any sequels, and while it was still the hottest shit in PC gaming.
What proportion of those sales are for Java edition? This sounds like an attempt to make mods and therefore java edition into a more popular/appealing product. They know that most users are not going to do anything with source code.
I thought they were still hoping to convince people to use Bedrock so they had to buy Windows.
I admit I also thought they were trying to basically replace java edition with bedrock, so I’m not sure. Just trying to make sense of this move without assuming that Microsoft is being nice about something
I’d love to see that but realistically I don’t ever see it happening.
I doubt that, but going source available is more likely imo.