Management’s goal of 30% profit margins for gaming has led to job losses, canceled projects

  • Sentient Loom@sh.itjust.works
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    21 hours ago

    firing the entire executive staff.

    Guaranteed they’re a huge expense, and they have no interest in making cool games or experiences. It’s all just angles to dominate or manipulate the customer. Like, just give us computers that play games. Focus on running fast and effective and having cool titles. But nooooo, they want gimmicks and angles and cost-cutting and microtransactions etc etc