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    • Echo Dot@feddit.uk
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      3 days ago

      What you on about, there’s always been crappy game releases. There’s a reason “can it run crisis” became a meme. That game is a lot older than 10 years old and it was a unoptimized mess when it was released.

      • Codilingus@sh.itjust.works
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        2 days ago

        To be fair, Crytek said it wasn’t unoptimized, but graphically over tuned on purpose, so that even years after release new hardware could finally play the game to its full potential and keep it a relevant graphical benchmark. That on launch only a fraction of gaming PCs would come even close to playing it on max settings with high fps was intended.

        If that was a stupid idea in hind sight is another matter 👀.

        • Hadriscus@jlai.lu
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          2 days ago

          I heard nothing in CryEngine 2 was multithreaded because they bet on processors getting better single core performance instead of getting more cores (which is what happened). Not sure about the gpu load though

    • dantheclamman@lemmy.world
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      2 days ago

      I feel like there have always been buggy releases. But I do feel they have gotten more frequent and have become the actual norm, with people being impressed when AAA releases don’t have deal breaking bugs on release

    • otp@sh.itjust.works
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      3 days ago

      There was probably some peak, but I don’t think games as a whole every “just worked”.

      If it wasn’t a problem with the game, it was a problem with your hardware.

    • alehel@lemmy.zip
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      3 days ago

      Isn’t 10 - 15 more accurate at this point? I think we’re older than we think.