Borderlands 4 developer Gearbox has asked PC gamers to wait 15 minutes for shaders to compile in the background while playing after some said this week’s update had caused increased stuttering.
Yeah, the process will be different depending on CPU, so I’m assuming 15 min is the upper bound they’re expecting on the minimum supported spec or whatever.
Yeah, the process will be different depending on CPU, so I’m assuming 15 min is the upper bound they’re expecting on the minimum supported spec or whatever.