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Joined 9 months ago
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Cake day: March 8th, 2024

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  • I’ll be honest with you, I can see these most of the time now that I updated the links but I’ve also seen them broken in other tabs and refreshes, so don’t blame me (or CG tech), blame federation and bad design for image support.

    But let me know if they’re still broken on your end, because I have no reliable way to know.


  • MudMan@fedia.iotomemes@lemmy.worldWhat are you doing, Disney?
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    3 days ago

    I mean, this is what your 2024 videogames look like, rendering in real time. I’d say we’ve come some distance.

    And this is what offline CG looks like now. I’m all for repurposing this thread as an appreciation of how far scientists, engineers and artists have pushed CG in the past 30 years.

    EDIT: Ugh, this stupid site’s terrible image support. Changing links.



  • In retrospect, that Encarta had its moment and MS didn’t realize that they could have just turned it into a website before Wikipedia made it entirely redundant is a major loss. It could have been a for-profit staple like Facebook, but nope.

    FWIW, I am looking at the encyclopaedia my family owned before the Internet. It’s still here on my shelves, along with other collections of books in bulk. People would show up to your door and sell you these sometimes, and it wasn’t always a scam. It served us well.

    There was a trivia game show over here when I was a kid where the final round included a very obscure question (think “what was the name of the cousin of Stalin that was a film director in the 80s” or whatever) and were given ten minutes and an encyclopaedia to look it up. It was considered very hard and most episodes it resulted in failure.

    You could ABSOLUTELY resurrect that format by cutting the time significantly and giving people access to Wikipedia. That’s easy money right there.


  • Or, you know, they could keep using Google Keep.

    There’s a corner of the FOSS community that is all like “you should jump ship on literally any software that is not clean and pure of corporate interests” but also “can’t blame FOSS software for not being good unless you’re in the process of making your own”. It’s… kinda confusing.




  • Yeah, man, I have a bunch of Windows handhelds and both Deck models. I… may have a problem, but I know how it works.

    And yeah, I do realize that the Deck and SteamOS game mode doubles as an attempt to complete Valve’s dominance over the PC market. I just think that sucks. If GOG can allow you to integrate Epic and Steam then so can Steam. And until they do that, the Deck is less useful to me than a Windows handheld because I keep as much of my gaming library as possible within GOG.

    For the record, your posts kinda misrepresent how Big Picture works in practice. Like I said, yeah, you can’t change power and screen settings (and bluetooth) directly on Steam, but most Windows handhelds have a shortcut button with those options in it that is, let’s be honest, just copying the Steam version. Depending on your brand it is more or less useful, but it’s not like you have to whip out a mouse to do those things. I still think most of those implementations are worse than SteamOS’s fully integrated version, and Big Picture over Windows is overall a bit laggier and less responsive… but I mean, it’s close enough and it absolutely beats being cut off from several thousand games.


  • I am aware of the set of steps, but a) I’ve had issues getting it to work in the past, particularly getting new games to install under Steam as opposed to adding them in Desktop mode every time and b) what I want is an official way to install and launch third party games, or at least third party launchers from within Steam, the way GOG Galaxy or even Heroic itself supports.

    Right now, I play those on Windows handhelds instead, where the steps are:

    • Boot the device
    • Click on the launcher you want

    Which is similar to doing this on Linux desktop, where the steps are:

    • Boot the device
    • Click on the launcher you want

    Oh, and for the record, as I said above, Windows absolutely does have a Big Picture mode. You can set up Steam to launch on boot straight into Big Picture. If all you want is to play Steam games you never have to use the Desktop on Windows either. Because I do play a ton of GOG games and emulation over Retroarch I prefer to boot into Desktop where my launchers are pinned to the taskbar, so it’s literally one tap to open whichever launcher I want. But Steam absolutely goes into Big Picture after that. Like I said earlier the only functional difference is that the settings button brings up the proprietary screen and power manager instead of the SteamOS Game Mode alternative, but otherwise the Steam interface is much the same.

    Why do people not realize this is the case? Big Picture was available on Windows (at boot, even) long before the Deck happened. I’ve been a longtime Steam-on-TV user, this isn’t new.




  • To be clear, I’m not advocating to enforcing a minimum spec. I’m saying that there isn’t a need to add a performance rating to a SteamOS certification or to the SteamOS compatibility badges because if they’re all based on Steam Deck performance they will be valid for all the other certified devices by default. At least until a Deck 2 is released.

    I love small handhelds. The Retroid Pocket Mini is great (shame about the bad scaling on the screen). But those are typically Android handhelds for a reason. I don’t think a PC handheld in that form factor is worth it. You can just run Linux on ARM and get the form factor without the whole thing running like a hot potato for 15 minutes before it dies. There’s a lot of native ports of small PC indie games in that space and ongoing work for per-game port support, too.

    Now, all that could change if the upcoming mobile chips we get are great at running at very low wattages and somehow get amazing power management options on the software side out of nowhere. But… I just don’t think that’s a priority for anybody specifically because ARM chips already have a well established ecosystem to give you basically what you want without having to tie the X64 platform in knots for the sake of running this over Steam instead of Android.


  • Oh, no, I’m talking about Windows native handhelds, which may be getting SteamOS support in the future, as per the original post.

    I think a lot of people (reviewers included, weirdly) assume that you need to navigate those with a mouse replacement every time, so you get a lot of complaints about how bad using Windows without a mouse is compared to Steam OS on Game Mode. But you can absolutely set up Steam to a) autolaunch on boot, and b) launch straight into Big Picture mode. At that point once you unlock your Windows handheld you’re straight in the Steam fullscreen mode interface and can do everything (within Steam) with a controller.

    Not that I think tapping the Steam icon to manually open it up is that much of a hassle, anyway.

    I do have a Deck, but they never made good on their early promises to make it easy to use with Windows. Which they did make, I remember. But nope, if you have a Deck you should probably stick to Steam OS. Valve should just find a better way to integrate third party launchers.







  • Would it?

    The GPD Win 4 is roughly the size of a thick PSVita and that ran on a 6800U as well and they released newer ones all the way up to 8800U without increasing the size. Ditto for the Ayaneo Flip, which is still chunky but it’s clamshell, so I guess you could cargo pants it.

    Ayaneo also makes the Air, which is supposed to be exactly that, and I think there is a model that targets a smaller APU and is super thin, but the next in line already jumps to the 7840U and is comparable to the Deck. I have to imagine that even small PC handhelds will match that performance going forward.

    There are pocketable handhelds out there, but they’re generally Android-based, which makes a lot more sense. I think for PC we’ll see people trying to hit this level of performance in a compact form factor, but I’d be shocked if people tried to go back to sub-6800 performance on PC on new devices.

    Again, the point of the Deck is standardized performance, and it quickly became exactly that. Things will get messier once the Deck is replaced by a higher spec, but in the meantime, if it’s certified for baseline Deck you’re either probably fine or in such a tiny niche (you own 5840u version of the AyaNeo Air? Who are you) that you probably know what you can do with it.