- cross-posted to:
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- cross-posted to:
- [email protected]
I honestly didn’t know they had a games division
Pretty sure they were on about making a LotR MMO at some point? No idea what else they were up to though.
They made Crucible which got some hype, but it flopped hard. For a game that was in development for 6 years, it didnt feel like they playtested it at all.
So all of them?
No, they kept all the middle managers on so they can schedule meetings and give each other raises.
So much snarky hate from baby coders but can you imagine if you had to be a person and pick up the phone and actually talk to your customers. Or actually manage your own time and stay on task?
The horror.
Perhaps if you’d get over your density, you’d realise that a lot of developers (myself included) do manage our own time. That take of yours isn’t it. You may want to reconsider.
Yes, the most successful companies are always headed up solely by devs and engineers. Got it 👌.
Ah, my hopes were too high, it seems.
I’ve probably been coding for longer than you’ve been alive, champ.
👌 champ