• Dasnap@lemmy.world
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    1 year ago

    Wouldn’t ARM cause a lot of compatibility issues? I’d imagine we’d need to stick to small form factor x64 for now.

      • gsfraley@lemmy.world
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        1 year ago

        That gets wildly different with how taxing games are and how much they specifically take advantage of x86_64 instructions sets. Even decade old games would barely squeak by, if they don’t break entirely.