🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 1 month agoAnon conserves powersh.itjust.worksimagemessage-square85fedilinkarrow-up1630arrow-down110
arrow-up1620arrow-down1imageAnon conserves powersh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 1 month agomessage-square85fedilink
minus-squareJustas🇱🇹@sh.itjust.workslinkfedilinkarrow-up10·1 month agoI remember listening to a podcast with indy devs and they agreed that engaging player’s imagination is the best way to make sure your game succeeds. And most indy games don’t have the budget for super good graphics.
I remember listening to a podcast with indy devs and they agreed that engaging player’s imagination is the best way to make sure your game succeeds. And most indy games don’t have the budget for super good graphics.