🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 1 day agoAnon conserves powersh.itjust.worksimagemessage-square72fedilinkarrow-up1539arrow-down19
arrow-up1530arrow-down1imageAnon conserves powersh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 1 day agomessage-square72fedilink
minus-squareJustas🇱🇹@sh.itjust.workslinkfedilinkarrow-up10·1 day agoI remember listening to a podcast with indy devs and they agreed that engaging player’s imagination is the best way to make sure your game succeeds. And most indy games don’t have the budget for super good graphics.
I remember listening to a podcast with indy devs and they agreed that engaging player’s imagination is the best way to make sure your game succeeds. And most indy games don’t have the budget for super good graphics.