SAN FRANCISCO–(BUSINESS WIRE)-- Unity (NYSE: U) (the “Company”), the world’s leading platform for creating and growing real-time 3D (RT3D) content, today announced that John Riccitiello will retire as President, Chief Executive Officer, Chairman and a member of the Company’s Board of Directors, effective immediately. James M. Whitehurst has been appointed Interim Chief Executive Officer, President and a member of the Board. Roelof Botha, Lead Independent Director of the Unity Board, has been appointed Chairman. Mr. Riccitiello will continue to advise Unity to ensure a smooth transition.

  • Kinglink@lemmy.world
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    1 year ago

    The board that allowed him to present and push the idea forward is still there. The power structure that wanted this change is still there.

    Riccitello is gone (and fuck him for many reasons) but Unity isn’t changed, it just has a different face.

    • HughJanus@lemmy.ml
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      1 year ago

      I mean the board that HIRED him is still there. No one hires a guy like that and would be surprised about what they got.

      • Kinglink@lemmy.world
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        1 year ago

        “You’re the guy who put Microtransactions into FIFA? Come on in and sit down!”

        They always knew.

  • RAAPAIHTA@lemmy.world
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    1 year ago

    busts into company

    destroys reputation

    refuses to elaborate

    multi million severance

    leaves

    Just chad shit.

    • Spaceinv8er@sh.itjust.works
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      1 year ago

      This totally off topic, but back in the day Chad used to mean taking a giant dump or being a little piece of shit. So to me, you basically said the same thing twice.

      I feel like the whole reason that changed was a Dad told his son “stop being a Chad kid”. So, when the kid asked what that meant, the Mom stepped in and said it means a cool dude. Then started telling all his friends “My Dad thinks I’m a Chad!”

      So now its a giant Dad joke that has whooshed a whole generation.

  • Tygr@lemmy.world
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    1 year ago

    How many millions in umbrella severance for this? Remember kids, just get the highest position in any company ignoring your morals and no matter how badly you screw it up, your rich!

    • CitizenKong@lemmy.world
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      1 year ago

      Ignoring morals and basic empathy is probably the hardest part. Which is why psychopaths are perfect for those kinds of positions.

  • arc@lemm.ee
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    1 year ago

    Probably too late for Unity. A commercial game engine only makes money if there is a constant influx of new games to sustain it. I bet a lot of developers, large and small, have already decided to dump the platform either immediately or for their next project. So revenues are going to go into free fall.

    Devs will move to Unreal (powerful) or Godot (free) and Unity will die. And it’s all thanks to John here and the other members of the board who thought squeezing people for $$$ who have choices was a good idea.

    • Elderos@sh.itjust.works
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      1 year ago

      Unity is not going anywhere, even in a bankruptcy it would get acquired by the likes of Microsoft or Meta. The “good guys startup” Unity is long gone, and it’s been replaced by the same corporate structure you would expect anywhere.

      Tying yourself to Unreal would be just as naive, and Godot is nowhere ready to fill the niche Unity is filling. I would place the opposite bet as yours, the vast majority of actual game devs are not rich enough nor care enough about corporate drama to ever switch engine for possibly worst. Also, experienced C# Unity devs and experienced C++ Unreal devs are not that interchangeable. Unity made this move to survive and they know there is no true alternative.

      This is my pov, I worked in the industry for over a decade and I am an Unity ex-employee.

      • arc@lemm.ee
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        1 year ago

        Who on earth would rely on a game engine in bankruptcy? Would you get support? Would you get product keys? Would backend services get turned off? Who would collect revenues and would the terms change again? I think Unity has already done itself irreparable damage and if it ends in bankruptcy then blame the outgoing CEO. Engines need a constant conveyor belt of new games to sustain their revenues and I don’t see this happening. If the company is bought it will just be to pick the bones of a dead platform, collecting revenues from games out in the wild.

        And yes there is pain and a learning curve to moving to other engines though I think most programmers would be able to cope with change and if they’re that incurious and inflexible that they can’t then maybe it’s time to find new programmers. I expect most teams will jump to another engine at a natural break in the development process, e.g. after completing a game and moving onto the next and they might start on a smaller project and work up to familiarise themselves with their new tools.

        As for Godot, I am sure it is not a 100% feature for feature replacement for Unity. But it sure as hell is capable of powering 95% of indie games out there no trouble whatsoever and I daresay some more challenging titles. Another compelling reason for devs to reevaluate their relationship with Unity.

        • Elderos@sh.itjust.works
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          1 year ago

          Who on earth would rely on a game engine in bankruptcy?

          They aren’t nearing bankruptcy first of all, and I as I mentioned even in this doom-and-gloom scenario they would likely just get acquired and operations would continue as normal. Is that what you think? That Unity is about to go bankrupt? I am not sure what we’re arguing here.

          Engines need a constant conveyor belt of new games to sustain their revenues and I don’t see this happening.

          What are you basing this observation on? Unity never made money from the volume of games released using their engine. Also, the part where everyone is suddenly dropping Unity is mostly just a narrative here on social media, and the bulk of the reason why it might not be happening is that there is no true alternative.

          And yes there is pain and a learning curve to moving to other engines though I think most programmers would be able to cope with change and if they’re that incurious and inflexible that they can’t then maybe it’s time to find new programmers

          It is not about coping and being incurious. Changing engine means trashing a part of your team, trashing your content pipeline, trashing your internal tools. It costs a lot of money, money which most studios don’t have. It would make sense if there was a true alternative to Unity for those mid-sized studios, which there isn’t.

          As for Godot, I am sure it is not a 100% feature for feature replacement for Unity. But it sure as hell is capable of powering 95% of indie games out there no trouble whatsoever and I daresay some more challenging titles

          Again, not sure what you’re basing those numbers on. Godot can’t even do consoles natively so there is definitely some troubles and headache in using Godot in 2023. I would agree that Godot is perfectly fine for solo devs and very, very small teams, but it is not a serious alternative for even mid-sized productions. It is still pretty much a toy compared to the bigger engines, and it lacks commercial support to really attract those studios.

          I get it. The popular sentiment here is that Unity is doomed to fail, and the internet as a whole kind of wish it did. I am not gonna gather sympathy and votes by saying otherwise, but I just don’t see it. Godot is not ready, switching to Unreal does not make much sense since it is the same proprietary “garbage”. It is easy to make big statements here on Lemmy and claim how easy it would be for game studios to get rid of Unity, and how this would improve their business, but to be honest I don’t think you guys have a clue. If you are actually a developer or own a game studio then I am sorry for assuming.

    • Ð Greıt Þu̇mpkin@lemm.ee
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      1 year ago

      There’s also Bevy, which can infect them with the Rust mind controlling slime that makes them swear up and down that it’s an amazing game engine because it runs on Rust.

      It is actually pretty good though the folks developing it are putting their A Game into it even if it’s still technically in the development phase.

  • Polpota@lemmy.world
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    1 year ago

    Look, Unity that backed the changes of the fall guy have removed the fall guy they backed. Now they wait a couple years and use the idea later to hopefully less backlash with a new fall guy who they can remove if the backlash is bad again.

    • Chunk@lemmy.world
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      1 year ago

      And what a sweet deal it is for the fall guy.

      “Hey we need to roll out an unpopular policy change. If you agree to take the PR hit we’ll give you $30 million”

      Best gig in a lifetime.

  • Modva@lemmy.world
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    1 year ago

    Don’t care, still looking at other engines. Public companies are poison.

      • Jo Miran@lemmy.ml
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        1 year ago

        As someone with his own company I can assure you that you don’t. Life is a lot easier when it’s not your baby on the line. Do you think he’s going to lose sleep over Unity? Not even a little.

          • Jo Miran@lemmy.ml
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            1 year ago

            Definitely. Still, if I had that much money, I would do something other than start a company to make more money. I’d try to accomplish something that helps others and makes this world suck a little less. Instead, I’ve focused my entire efforts towards the survival of myself and those close to me.

  • Aceticon@lemmy.world
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    1 year ago

    It’s one thing to bet “$50” on “it’s going to be fine” like lots of gamers did after what EA did with this guy at the helm, it’s a whole different thing to bet “my company and livelihood” on “it’s going to be fine” after what Unity did with this guy at the helm.

    Unity is in B2B, not B2C, so the stakes are way higher for customers and so are the guarantees that customers require to keep on doing business with Unity after such an outrageous attempt at screwing them.

    The incompetence level of the Board of Unity must be trully world-beating given that they’re still acting as if the stakes for their customers in trusting Unity again were anywhere near the same as the stakes for teenage gamers to keep on buying games from EA after being basically scammed.

    There’s going to have to be some ironclad legal guarantees that this will never happen again and a purge of the Unity Board before at least those customers with the most to loose (i.e. the ones with successful games, either paying Unity directly or indirectly by using their Ad network) walk back from their decision of protecting their businesses from future similar actions by the management of Unity (such protection being mainly ditching Unity for future or early-stage projects).

    • sosodev@lemmy.world
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      1 year ago

      They already walked it back. The changes are fairly negligible at this point.

  • Shadywack@lemmy.world
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    1 year ago

    This fuckhead reminds me a lot of Phil Harrison, or several other high profile execs. They go around, middling performance and wordsmithing to do fundraising rounds. By all metrics they don’t do anything noteworthy except they get to be the one who lands in leadership roles at established companies, they siphon some salary and stock options for a while and hold lots of unproductive meetings internally while doing some hand wavey shit.

    Zero accountability, pipedream visions that don’t materialize, and then they leave to go fuck something else up.