• NuPNuA@lemm.ee
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    1 year ago

    Because a lot of gamers don’t feel fooled. They expected a Bethesda game and got a Bethesda game for all the good and ill that entails.

    You’re entitled to dislike the game, but complaining that it’s not something else is silly. It’s like the people who complain about a lack of easy mode in Dark Souls. Sometimes a game isn’t for you and it’s ok to move on and play something else, but trying to convince other people they’re wrong for enjoying it is a fools errand.

    • abraxas@sh.itjust.works
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      1 year ago

      They expected a Bethesda game and got a Bethesda game for all the good and I’ll that entails.

      That’s also all we were promised. No false advertising here. Bethesda knows what Bethesda fans want, and they make the game Bethesda fans want. It’s literally the only gaming experience left where I don’t feel like I have to over-research and pirate-demo to figure out if I should buy a game.

      • NuPNuA@lemm.ee
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        1 year ago

        Yeah, I was willing to concede with Cyberpunk that although it was a good game on PC/Next Gen from day one, it had a lot of issues on the formats most people own, and CDPR had overpromised the level of detail and systems in the city.

        However I can’t recall anywhere where Todd, Bethesda or MS promised stuff more than “Bethesda RPG, but in space”.

        • abraxas@sh.itjust.works
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          1 year ago

          Yeah. But I love that about CP. I got it dirt cheap when everyone was bitching, and just waited for them to fix it before I started playing. Best $17 I ever spent for a new AAA game! I can be patient.

        • Sethayy@sh.itjust.works
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          1 year ago

          thousands of planets to explore would imply exploration is going to be exciting I’d personally assume

          • NuPNuA@lemm.ee
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            1 year ago

            They also said that most of them would be desolate and procedurely generated. They never promised a thousend hand crafted planets.

              • NuPNuA@lemm.ee
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                1 year ago

                I like the idea of space as a frontier, the vast lifeless expanses and the few habitable parts in between. The fact that Bethesda found a way to make all those lifeless planets actually explorable, even if there is nothing to do there than ambient open world content and resource gathering.

      • NuPNuA@lemm.ee
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        1 year ago

        You can throw as many buzzwords at it as you like, but that doesn’t diminish the lived experience of people who had fun with the game. Why are you so insistent on convincing people they didn’t enjoy it? There must be a buzzword for that mindset too.

      • abraxas@sh.itjust.works
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        1 year ago

        I get it for “free” because I sub to xbox service. I’d have paid $70 for it, though. As for time, I could have spent it in other games, but it’s the first really fun gaming experience I’ve had in quite a while.

        It’s easy to make accusations against Bethesda fans like this, but they’re unfalsifiable. You could make the same accusations of people enjoying any other game and there’s nothing they could do to prove they actually enjoy the game. Except that they DO actually enjoy the game.

        I’ve played about 20 games this year. If I had to pick only 1 to play (which isn’t far from the truth anymore with my second job), it would be Starfield. And you might be surprised at the names of games that rank below it on the list. Like Elden Ring (which I will never touch again after my cheat-easy-mode run), Hitman WoA, etc. Maybe I won’t be playing it in a year, or two years. Maybe I will.

        I think it’s interesting you brought up Souls Games. Quite literally your first paragraph, I feel about them. I have 100% buyer’s remorse about Bloodborne, and lesser buyer’s remorse about Elden Ring. Neither will I ever touch again. To some extent, I kept trying to convince myself the story is worth their unwillingness to give gamers the controls that would actually make the game fun… and I gave up trying to have fun playing it.

    • Kecessa@sh.itjust.works
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      1 year ago

      I always find it funny that Hello Games over promised and the backlash was such that GOG extended its refund policy, but Bethesda does the same thing every time they release a game and gamers just call it a Bethesda game and that’s the end of it or “modders will fix it”…

      • abraxas@sh.itjust.works
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        1 year ago

        What did Starfield overpromise that we didn’t get? As far as I can tell, we got exactly what we expected - Skyrim in Space.

        Take my money, Bethesda, and give me more Skyrim in Space please.

        • Derproid@lemm.ee
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          1 year ago

          Bethesda promised Skyrim in space and that’s what we got, a game exactly like the one they released 12 years ago but in space. They should have just called it Skyrim: Space Edition.

          • abraxas@sh.itjust.works
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            1 year ago

            i don’t entirely agree with that statement about it being identical to a 12-year-old Skyrim. But if it were true, what’s the problem? This whole “bleeding edge stupidity” thing was the first reason we all started to hate AAA games 20 years ago.

            Maybe you’re too young, but “can it handle Farcry” was an insult to AAA. Now if it doesn’t use every graphics acronym under the sun at once, and have multi-phased smell reflection when you walk into the bathrooms, then it’s shit.

            Also, for the record, a 2014 Engine (UE4) remained the top engine for basically anyone to make games in until last April. Improvements in graphics have slowed down because we’re getting closer and closer to the limit.