• NuPNuA@lemm.ee
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    1 year ago

    Yeah, I was willing to concede with Cyberpunk that although it was a good game on PC/Next Gen from day one, it had a lot of issues on the formats most people own, and CDPR had overpromised the level of detail and systems in the city.

    However I can’t recall anywhere where Todd, Bethesda or MS promised stuff more than “Bethesda RPG, but in space”.

    • abraxas@sh.itjust.works
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      1 year ago

      Yeah. But I love that about CP. I got it dirt cheap when everyone was bitching, and just waited for them to fix it before I started playing. Best $17 I ever spent for a new AAA game! I can be patient.

    • Sethayy@sh.itjust.works
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      1 year ago

      thousands of planets to explore would imply exploration is going to be exciting I’d personally assume

      • NuPNuA@lemm.ee
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        1 year ago

        They also said that most of them would be desolate and procedurely generated. They never promised a thousend hand crafted planets.

          • NuPNuA@lemm.ee
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            1 year ago

            I like the idea of space as a frontier, the vast lifeless expanses and the few habitable parts in between. The fact that Bethesda found a way to make all those lifeless planets actually explorable, even if there is nothing to do there than ambient open world content and resource gathering.