

he is symapthic to the right wing narative at a time where any sane person shouldnt have been
He’s not American though, things have nuances out of your tribal system.
he is symapthic to the right wing narative at a time where any sane person shouldnt have been
He’s not American though, things have nuances out of your tribal system.
This whole thing is excluding people, and for what? Literally worthless bragging rights.
It does seem so. These’s also an issue with balancing different difficulties and receiving bad reviews if not done correctly but I think it’s minor compared to allowing more people to enjoy your product.
Hard to say. We have many examples of games with only one difficulty that are glorified for their challenging combat. We have an example of God of War with cool and challenging combat on max difficulty that for some reason did not receive such status like Souls games. I think Elden Ring can be an example of a challenging game with “difficulty setting” that was did receive other Souls treatment. So I think “difficulty settings” can work if done not as an option at the start of the game but by adding game mechanics or strategies that make it easier. Technically that’s what Silksong does for the most bits with a crest for easier platforming, usable tools for combat and boss specific weaknesses(Moorwing fight is trivial at the right corner of the arena, Widow can only hit you with one attack if you stand at the corner, and so on).
Definitely but the US current situation and struggle is not at all like French Revolution. “The aristocrats”(aka the rich) are the ones who lead this, any change won’t be for the good of the people, just money changing hands. Looks more like the fall of Roman Republic to me with common people suffering and the state becoming more authoritarian.
Only because they don’t sell phones with smaller screens. If there was a good smaller phone available, I’d go for it right away.
Why do you think political violence is good? Isn’t it a sign of a failing state?
Oh I totally agree with you.
That’s an interesting take. You think game developers should not make games that require hands, vision, hearing, etc to enjoy them?
To you. It was for players who liked it that way. There are even popular rogue likes today.
Why is it bullshit? If you couldn’t die nobody would play those games. The stakes were the reason to play.
To be fair while Elden Ring is the most popular From game it’s also by many accounts a downgrade from their previous titles. It’s fun but not nearly Bloodborne, not Dark Souls with it’s ups and downs but establishing the genre, not even Sekiro which is weird for the series but still doesn’t have any game to compare where it shines. Personally if I had to choose between three Elden like games and one Bloodborne, I wouldn’t even think.
I like them because I will think what I did wrong, not just going to do that wrong thing again until I get lucky with my wrong strategy.
I disagree about the fly that they just wanted to make you die more.
The boss itself is super easy, it has two attacks which are not only easily dodged but also leave a lot of opportunities to attack and move around.
So in essence the boss is a bag with silk to heal or use magic attacks while the real problem you face is using those resources to control the minions it summons.
So yeah if you go with the strategy to kill the boss fast you will suffer but if you act as a hunter to control the fight you will win.
Just my take on this boss after 100+ tries, and do consider it a good and interesting boss fight.
Or you can just rely on luck and brute force.
It’s difficult for me and I like it. I played Hollow Knight but didn’t finish it because it was too frustrating late game. Silksong to me is not frustrating because difficulty is mainly in figuring out how to pass the challenge, not doing reflexes which I don’t have. Most of the things I heard people complain about are solved by not rushing around with failing strategy but by thinking what the game recently suggested you to do for this particular encounter.
I actually think bringing in Hollow Knight experience aka “I already know everything” might be the reason why some people are frustrated. Like I heard a person who claimed to get all the achievements in HK complain that the second phase of one boss is terrible because they spent a hundred tries to dodge all the projectiles while you can just stand at the corner of the arena where non of them will hit you and use the tools this game gives you to win the fight.
At first I thought that’s how Americans measure it - in San Franciscos. But given how “San Francisco” doesn’t sound like “One seven six oh” I’m not sure if they don’t.
I’m not a regular viewer, so I can’t know if there was or wasn’t a drop of quality at an unspecified time. If there was, hope they got better.
Can you give an example for me to better understand your claim?
What is it you don’t like about Veritasium lately?
Thank you, that’s interesting info, I thought they went into a bunker to cook for 7 years.
You are probably right, I assumed he was European since Proton is based in there.